Quote Originally Posted by VerdeLuck View Post
OGCD heals are what people asked for though, healers dislike being forced to choose between damage and healing. Tank and DPS players hate dying because their healer tried to greed out some damage to beat the DPS check.
Look at how contentious ED is after all these years because it makes you choose between extra damage and doing healing for your team. Adding that portion back in is going to cause more fights about healers greeding damage or not healing people who make mistakes and eat a mechanic because "why should I take a DPS loss when you make a mistake?".



Hence why you make the damage ogcds tied to the healing kit. Kind of like how sage builds part of their gauge by having shields break from damage. I'm sure they can figure out a way to make it unique for the other healers.





We need to change the parsing meta. Combat needs to change. Healers and tanks are boring at the minute because they are just glorified dps with some extra buttons.