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  1. #1
    Player
    PyurBlue's Avatar
    Join Date
    May 2015
    Posts
    775
    Character
    Saphir Amariyo
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 40
    Quote Originally Posted by Jeeqbit View Post
    For old expansions, many of us just want new players to experience it as we once did, and for it not to be braindead.

    While I prefer a bit of a challenge over rushing through something trivial with minimal thought, people are going to have different wants and needs. Not everyone is going to care about experiencing something as it once was, and with changes to classes over time ilvl sync might not even be enough to recreate that experience. For the people that want to try, the game already provides the option through PF and MINE runs.

    You can't assume that everyone is going to think like you. If the goal is to preserve the original experience, that's best done with options, as it is now. Otherwise you're just creating problems for a different group by disregarding them.

    Quote Originally Posted by Boblawblah View Post
    Do you think that forcing people to do all the mechanics in the CT raids will make it less braindead than it is now for more than a month?
    ilvl sync won't save CT. Level 50 used to be level cap. Now it's a tutorial. Too much has been gutted.
    (4)

  2. #2
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,972
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Paladin Lv 100
    Quote Originally Posted by PyurBlue View Post
    ilvl sync might not even be enough to recreate that experience.
    It is not always entirely the same experience, especially due to job changes such as having knockback prevention abilities at lower levels, but it is good enough that the MINE community has confidence in it and so do I. It creates a decent experience.

    For the people that want to try, the game already provides the option through PF and MINE runs.
    For people that want it to be braindead, the game already provides the option to set it to Unrestricted through PF and unsync runs. See how I can reverse the logic here?

    You can't assume that everyone is going to think like you. If the goal is to preserve the original experience, that's best done with options, as it is now. Otherwise you're just creating problems for a different group by disregarding them.
    I am not disregarding them at all. Minimum Item Level doesn't make it savage difficulty or something. It just makes healers actually have to press their heal buttons, tanks actually have to be concerned about their HP and occasionally DPS actually need to be alive to pass a DPS check.

    Again, this experience already exists for leveling dungeons that you get in the Leveling roulette, it is just that this is a disproportiante sync that doesn't happen for patch content. Once the expansion is over, gear progression no longer matters because you can just get max poetic gear easily, so preserving a good experiencing of the content should become the priority.
    (3)