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  1. #1
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Renathras View Post
    Saying it cannot be done is effectively the same as saying it's impossible.
    But I literally just said that it absolutely is possible? It's not even difficult tbh.

    Quote Originally Posted by Sebazy View Post
    Of course it's possible to replace the downtime with more healing.

    Quote Originally Posted by Renathras View Post
    Saying the damage required would be too much for anyone to deal with is also pretty close to saying it's impossible.
    Again, that's not what I said:

    Quote Originally Posted by Sebazy View Post
    A significant enough increase in healing pressure to make an actual impact in something like an Alliance raid is going to cause problems for less skilled players.
    I'm not referring to you, I or likely anyone that's reading this thread, I'm referring to the calibre of healer who got overwhelmed on more difficult Alliance raids where they were forced to multi task and failed. These aren't people who make mistakes and deal sub optimal DPS, these are people that struggle to press buttons at all when they are under pressure.

    Quote Originally Posted by Renathras View Post
    Saying every single encounter would have to be redone and that the Devs will never do this is also pretty much saying it's impossible.
    Slap an instant cast 6 second aoe pulse proc or something on a bosses auto attacks and you've just launched it's outgoing damage to the moon for very little effort. Do the same with a rock buster style tank hit/cleave and you're good to go. Do I think the Devs will do this? I highly doubt it. Again, remember that we've had prior history with this, and it got nerfed into the floor in a hurry. I'm not swinging my own opinion around, I'm gauging my thoughts based on SE's previous actions from back when we had a alliance boss that was a bonafide healer competency check.

    If you genuinely think that this and my previous post are merely me heckling you then I don't really know what to say other than that the only impossibility here is actually having any kind of intelligent debate with you if you're just going to assume that any degree of disagreement is just people trying to farm meaningless likes from you.

    Quote Originally Posted by Renathras View Post
    I'm not sure what you'd call that, but to me, when people tell me something CANNOT be done, that sounds like saying it's impossible. "Acshually...!", no, no "acshually". "won't happen doesn't mean it's physically impossible" is irrelevant. Won't happen means won't happen. Won't happen means impossible. There's no reason to parse it: That's the argument that has been made over and over again.
    Again, let me spin this round back to you: How do you increase the healing requirements on a maps farm to the point where a couple of Chocobos can't do my job for me? How do you make that scale so that it is sufficient to keep a sweaty Entropy healer in BiS engaged whilst also being manageable by a fresh out of leveling rookie who's in dungeon gear and thinks that the current alliance raids are stressful?

    Serious question btw, none of those words are close to 'impossible' and I'm certainly not trying to suggest that it is. What I am trying to suggest is that A) It's a *LOT* of work to achieve this and likely requires things such as iLvl scaling or fixed % gear ignoring attacks (neither of which feel particularly good for the player as they both render gear progression a non entity) and B) Casual content like maps isn't even intended to be challenging content, that's not the point of it. It's relaxing stuff that you do with friends and the real fun comes from being on voice and just mindlessly gassing away whilst you run it.

    Thus, if you tuned the healing requirements up so that this was where the engagement for healers came from, they would be the only role that was forced to be sweaty in this otherwise extremely casual content. The DPS and tanks can just press one button and it'll be slow but fine, but they have the option to get stuck in and actually try hard and get some small reward for doing so. Healers? Not so much. If the healer can kick back and heal it with 1 button, where's the engagement? We're back to square one again.

    Quote Originally Posted by Renathras View Post
    "We can't make up the boredom with healing because the healing required to stress our kits would be nearly constantly one-shotting the entire party, novice healers would be completely unable to deal with that, parties would wipe constantly, raid teams would break apart, and the devs would have to redo every encounter in the game...so the only solution for our boredom and 'bad healer design' is to have more DPS actions."
    I did a search on the last couple of pages for 'one shot'. 1 result. Yours. I can't say I remember seeing anyone mentioned busting raid teams up either? Didn't I make it clear I was focusing on more casual content since IMHO that's where the real issue with healer engagement is?

    Quote Originally Posted by Renathras View Post
    That has literally been used before, including in this thread, as an argument. I'm pretty sure even you have used some version of it. I also wasn't passing judgement. I was accurately stating that I have been told in no uncertain terms this is a thing that cannot be done successfully - in other words, it is impossible and cannot be the solution to our problem.
    Again, let me make this as simple and concise as I can:

    It absolutely can be done.

    The problem is that it can only be done in a manner that alienates someone

    It either needs to alienate the high end of the player base or it needs to alienate the low end of the player base

    Right how we have the former

    The only way I can think of to help ease this disparity and appease both sides of the coin with this is to make healing checks effectively ignore gear, that neither feels good for healers who are already usually last up to get gear in Savage statics as is and also doesn't play nice with certain specific defensive cooldowns (See Sins in T13), nor does it actually fix the problem since some healers will always be significantly better than others when it comes to coping with healing pressure and reacting accordingly.

    Lastly, let me close with an direct question that will be the most enlightening thing here:

    Answer me honestly... Do you think that the above is heckling? If so, care to expand on why?
    (11)
    Last edited by Sebazy; 11-18-2023 at 05:29 AM. Reason: Fixing a quote box oops. Also so many auto correct errors, thx Tim Apple
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  2. #2
    Player
    Mecia's Avatar
    Join Date
    Jul 2020
    Posts
    418
    Character
    O'ssu Mecia
    World
    Twintania
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Sebazy View Post
    Again, remember that we've had prior history with this, and it got nerfed into the floor in a hurry. I'm not swinging my own opinion around, I'm gauging my thoughts based on SE's previous actions from back when we had a alliance boss that was a bonafide healer competency check.
    Diabolos in Dun Scaith says hello, still putting tanks and healers in their place.

    That kind of incoming damage everywhere else would absolutely alienate casuals.
    (4)

  3. #3
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,092
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Mecia View Post
    Diabolos in Dun Scaith says hello, still putting tanks and healers in their place.

    That kind of incoming damage everywhere else would absolutely alienate casuals.
    Nah, havent you heard, we're all saying it's impossible. You cant have something that is impossible and also tried before. /s
    (7)
    Quote Originally Posted by Orinori View Post
    Aren't you the same Saraide who makes every savage pf blacklist you because you can never do a mechanic correctly and constantly causes enrage wipes? Pretty ironic to read this lmfao
    Quote Originally Posted by os12ispeak View Post
    Aren't you the same Saraide who makes every savage pf blacklist you because you can never do a mechanic correctly and constantly causes enrage wipes? Pretty ironic to read this lmfao