
Originally Posted by
ForsakenRoe
But I recognise that some people want to be able to clear content without sweating about the fine details of optimization, so I did the design elements I did, so that people could make quite literally ANY mistake they want, so long as they don't make the big one: failing to keep the GCD rolling. And lo and behold, it's still not enough, it's never going to be enough. I could make Glare 3, Banish 3, and Dia, all do 350p each, so that no matter which GCD you used, it'd be the same damage. And STILL there'd be people doing more damage than others, be that because of 'some players put Blessing's refund into raidbuffs, some don't', or 'some players put Misery in raidbuffs, others don't', or 'some players use Banish and Dia effectively for mobility, others just drop GCDs entirely to move'. Or just Crit Variance, everyone's favourite feature. There's no way to make a design that is acceptable, because there's always going to be a way for someone more skilled than me or you or Ren or whoever, to deal more damage than us.