Quote Originally Posted by Renathras View Post
Something I tend to think of when people ask this kind question, "Why does this matter to you?":

If it matters to them/you, why should it not matter to me (or anyone else)?
You're missing the point by a mile again. I do not care whether or not this matters to you or anyone else, I am pointing out the fact that the damage loss from 10% shaved off filler spam is so negligible that anyone that tries to blame a healer for an enrage will look like an absolute tool. I am pointing out that "players will no longer be able to meet enrage by playing as they are now" is an extremely flawed argument.

Also, I don't know what world you live in where people who do 80%-90% of their total output is considered a bad player, but whatever. I will just say I completely disagree that a 1% difference is enough, I think effort should be rewarded and people who don't put in the effort should be nowhere close to optimal, I don't care if it makes someone feel bad. I felt bad too back when I just picked up healer and couldn't heal big pulls, I just practiced and got better, others can do the same if they choose to.

Everytime it's being pushed that people want to feel good about doing the best and any skill ceiling would be bad for them, I start to believe Ty more and more that this is about the funny coloured numbers on the numbers website, there's really no other reason to care if you're having fun.