As I'd mentioned in other threads, the majority of issues with the healer role aren't from the jobs themselves and are more a compounded result of numerous changes they've done to the game claiming to make it more "accessible" paired with oversimplification done intentionally to make the role easier to play because they apparently thought at some point that people didn't play healer role jobs because it was hard. Almost like they never did any research into MMORPGs in general including the 2 other SE entries FFXI and DQX and realize that Tank and Healer jobs/classes are always minorities in the player base unless said job is found to be horrendously OP like the Accretian Mercenary in RF Online which upon kitting out top tier gear I could tank 400 players + a pile of support NPCs during their big 3 faction war events and not die once during the entire thing even when they dropped a tactical nuke on my head.

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