Quote Originally Posted by Atelier-Bagur View Post
We have the tomestone armor and weapons but they suffer from strict weekly lockouts due to the low tomecap and with the weapons themselves having you to wait 4 to 7 months (during current patch) to get a single one in a game that encourages you to play multiple jobs is such an out of touch design choice. Yeah I get it, its mostly there to keep retention but seriously we couldnt have other avenues that help bypass that limit just even a little bit? The current tomecap and weekly lockout wouldnt be insulting if it wasnt the ONLY way to get that gear.

Game needs to spread its loot structure to other forms of content and not just Savage raids.
Although I agree that the tome cap limit is very low and doesn't accompany well the structure of gearing BiS with savage.

Out of legit curiosity, why does it matter to get fast high IL if virtually there's no use for it unless you actually do high-end content (ultimate and criterion savage)? It's not like having high IL is a must to complete all the available endgame content outside of ultimates (you can complete savage with a crafted pentamelded set anyways).