Here's what I think the DRK needs. Not sure if someone will ever read this. Whoever reads it, I think it's way beyond the point of receiving interesting changes for 7.0 at all.
  • Abyssal Drain: should be a spell that costs 3000 MP, no CD, stronger effect, and 3s spellcasting time.
  • Scorched earth: should last longer, have a shorter CD, deal more damage, and drain a small part of that damage as HP.
  • Add spell: Absorb-ACC - reduces accuracy of the target and all enemies nearby it. 3s spellcasting time, 3000 MP cost.
  • Add spell: Absorb-MP - Absorbs target's MP. 3s spellcasting time. 20s recast.
  • Add spell: Absorb-HP - Absorbs target's HP. 3s spellcasting time. 3000 MP cost.
  • Remove skill: Living Shadow. This skill is pathetic and should be removed entirely or replace. Making it have the appearance of Fray instead of the player character makes it even worse.
  • Rework skill: Flood of Darkness/Shadow: the animation is one of the most hideous and ugliest I've seen in this game. Remake the animation entirely.
  • Carve and Spit: remove this skill entirely.
  • Dark Mind: remove entirely or make it reduce physical damage as well.
  • Souleater: replace with Power Slash.
  • DRK's standing still fighting stance should not have the sword pointing towards the ground, but pointing forward, similar to when the DRK is moving with the weapon drawn. I would change it.