All the defenders ignore that viper is still the name of an animal. "We have 5 vipers with us". The job or actual snakes?
All the defenders ignore that viper is still the name of an animal. "We have 5 vipers with us". The job or actual snakes?
Will put you on ignore if you can't form a logical argument but argue nonetheless
Have you ever thought about the fact that we're going into Jungle theme with an Amazon as one of the main zone? If the job is native to this region, it already have a very good thematic reason right there.
It kind of looks like a vampire hunter to me with the sword designs.
The difference is those names allude to the form of combat they utilise in a way that Viper does not. Gunbreaker implies gun, at least, and gunblade to a FF fan, Astrologian is obviously going to involve astrology/ magic in some form, Dragoon cleverly references both the job's dragon concept and the IRL infantry soldier they're named after, and Red Mage follows FF convention and tells you you'll be wielding magic and what kind. Viper doesn't give away much at all, and it certainly doesn't suggest anything to do with the dual blades into one mechanic that seems to be at the core of the class design.More frustrated that people are so determined to find any reason to say their dislike is justified, rather simply disliking it and awaiting more info.
It's a new job, it needs a new name, they have to call it something. They are creating what the term "viper" means as a fighting style, just like they created gunbreaker or astrologian or (long ago) dragoon or red mage. Those job names tell you nothing unless you are already familiar with what they do. This one will be no different.
And even if we presume it's going to borrow heavily from snake imagery to somewhat justify the appellation, it doesn't change the basic issue that truthfully, "Viper" just sounds very bland and uninspired. The others both make clear allusions to their concept and/ or fighting style while still having an original name, instead of just having the name of a tangentially related animal slapped on them and calling it a day. It'd be like if Dragoon were just called "Dragon" or something - it sounds corny and much less polished, like something from a bad translation.
To be fair, it probably should've shown at least one "snakey" ability in its reveal if it's supposed to be a core theme of the job. I think that's where the presentation failed, since generic sword slashes and seemingly unrelated blue flames a la Blue Exorcist doesn't really tell us anything.
We don't know 20 of it's abilities' animations, what they do, what they are named, all we have is this picture and the name. Why do people get so up in arms over such tiny things like 'I don't like the name, it doesn't fit the class's aesthetic' when we have seen literally like 3% of what that 'aesthetic' is even built from
Blue Exorcist, for context:
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Last edited by Allegor; 10-26-2023 at 02:20 PM.
Now that I'll fully agree with. it may well be like a Dragoon teaser without a single jump / RDM teaser without a single enchanted sword slash.To be fair, it probably should've shown at least one "snakey" ability in its reveal if it's supposed to be a core theme of the job. I think that's where the presentation failed, since generic sword slashes and seemingly unrelated blue flames a la Blue Exorcist doesn't really tell us anything.
Blue Exorcist, for context:
We won't know for sure yet whether it is or isn't, but the fact that we can't yet see the connection would imply it's not exactly even teasing much, which would make it seem like not the greatest of teasers.
(I'd say the initial GNB teaser wasn't much of one either, so we're not without other examples of not-great teasers, but that doesn't make it any more exciting or informative.)
Last edited by Shurrikhan; 10-26-2023 at 02:55 PM.
"Gunbreaker" implies fighting *against* someone with a gun, and indeed is the in-game etymology (probably invented to justify the name) provided to you when you take up the job.
You keep saying that these job names clearly indicate what they do because there is precedent for it in older FF titles, but I don't think that counts. There was a point in time where each of those was a fully new job with no history to it.
If red mage was brand new now, people would be complaining about how unimaginative another "colour mage" is and how it makes no sense that black+white magic = red, and they should have called it something that conveys the job better.
Such never hurt Guardian Druids or BMs. Never seen anyone wonder whether the "bear" is a pet or player (Guardian), or the latter is a ranged DPS (Beast Masters) or flatulence/rudeness.
Ngl, Red Mage would probably have a lot more cred with (and perceivable lore/world-building depth to) some folks if there were actually a legitimate explanation for why white magic + black mage = red magic.
Last edited by Shurrikhan; 10-26-2023 at 03:23 PM.
I like the thought of the class but I think when people say creative they are being disingenuous (or aren't very creative to start with). It feels too literal animal and not actually the slightest bit esoteric. Earlier in the thread I suggested "Twin-Fang" (Feels less literal while still keeping the vague animal reference) and if they really want to go with something venomous could have gone with "Venomic" (A bit more obscure)
Gunbreakers are named that because they fight to break the Garleans' gunblades...with their own gunblades, or something to that effect.
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