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  1. #21
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,898
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by SerophisRagnarok View Post
    a ranged attack that doesnt have to be hidden behind chakra would be decent XD
    ...Why would you want to specifically waste a core mechanic, just to replace a half-GCD means of potency generation that can be used regardless of range or target availability and can be banked for damage amplifiers... with a full-GCD (making it less granular) attack that has finite range and requires a target and cannot be banked for damage amplifiers?

    That could only either make Meditation (the more leverageable and iconic tool) redundant or be made redundant by Meditation.
    (0)

  2. #22
    Player
    Quotie_Pie's Avatar
    Join Date
    Oct 2023
    Posts
    1
    Character
    Quotie Pie
    World
    Excalibur
    Main Class
    Monk Lv 97
    I'm actually really happy with where Monk is right now. I wouldn't say no to some animation upgrades, and that Pressure Point idea that VentVanitas suggested seems like it'd be really cool to play around with. But as long as it doesn't get massively reworked, I'd be happy.

    But then, I started with Astro in Stormblood, then went to Summoner in Shadowbringers. So I guess we'll see what the impending massive rework has in store for Monk, lol.
    (0)

  3. #23
    Player
    Mayhemmer's Avatar
    Join Date
    Aug 2022
    Posts
    328
    Character
    Tanu Ki
    World
    Faerie
    Main Class
    Dancer Lv 90
    It probably has already been said, but a prominent visual indicator on your gauge for when you have leaden fist active. Same for disciplined fist. Keep Nadis on death.
    (1)
    Last edited by Mayhemmer; 10-22-2023 at 10:20 PM.

  4. #24
    Player
    Satterly's Avatar
    Join Date
    Sep 2013
    Posts
    7
    Character
    Waht'ya Zangholo
    World
    Balmung
    Main Class
    Pugilist Lv 80
    I mained monk from HW through SB for everything from dungeons to savage and the rework killed it for me.
    I miss the aura visuals while breakdancing faces off. I miss positionals and having to play like a cat chasing a laser pointer. I miss being able to hadouken the floor as a frequent oGCD instead of a finisher with long intervals. I miss GL juggling tricks. I liked the rhythm changes of the cooldowns during Stormblood and Touch of Death and lining everything up for sick aoe here and there instead of the droning monotony it is now.

    I would legit rather have the anatman tick opener back vs the current incarnation, which as far as I can tell has done nothing to bring monk out of the least popular melee bin. At least before it felt nice and looked slick, now it just feels like 10x the planning of other melee for no payoff.
    (7)

  5. #25
    Player
    Keichi's Avatar
    Join Date
    Sep 2022
    Posts
    287
    Character
    Maric Ward
    World
    Lich
    Main Class
    Black Mage Lv 100
    I would like a free distance attack, like every other meele has, for the phase, when you can not go near the enemy.
    Than, a rework of the 7star kick(?, the one, who has high dmg and increase your speed, but block all skills for some seconds, it not usable for normal rotation, and not much worth of a escape skill).

    And, animation rework of his attacks. Maybe, instant of giving use New buttons (even, when he has many free places), let us evovle the old attacks.
    My bigges complain to the monk, aside of the question, how he can fight peoples with weapons, when he has only the reach of his arm, is: that his attacks looks lame.
    Whe mostly have no nice weapons to watch (many monks fights only with the fist, or?). And, most of them has no impact behinde the attacks. Like, dragoon, Samurai or reaper.
    Whe see in the Trailer, that the monk can create shockweaves, if he hit someone. Or, has aura around the fist.
    Something like that could maybe be better for the monk, to watch him.

    Aside of that, did i like his gameplay. He is very fast (the fastes or second fastes meele). Has big freedom with the skills. That reduce the impact of errors. And the chakra System is nice (only the round, where you have to use the same color is minimal boring). The only thing that he is missing is a free distance attacks. And maybe some long CD special attacks with higher power (similary, like many other has). The only thing im missing from the past monks is his aura and his free kamehameha^^
    (0)

  6. #26
    Player
    Rika007's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    368
    Character
    Rika Lockhart
    World
    Coeurl
    Main Class
    Bard Lv 100
    Make Anatman into a an OGCD you can hit every once in a while to supercharge your next GCD.

    Yes that is just Kaiten. Yes I do almost solely want this to watch the absolute explosion of Samurai mains everywhere.
    (0)

  7. #27
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,898
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Rika007 View Post
    Make Anatman into a an OGCD you can hit every once in a while to supercharge your next GCD.

    Yes that is just Kaiten. Yes I do almost solely want this to watch the absolute explosion of Samurai mains everywhere.
    ...Unless its CD is removed to instead spend (say, 4) Chakra and Monk gets an added higher-priority rotational ability that also spends Chakra and/or Thunderclap would begin spending (say, 2) Chakra while dealing damage or in some different but equally potent way interacts with Monk's job builder-spender gauge, that is not Kaiten.

    That's Life Surge / Reassemble / Barrage.

    Your schadenfreude may be getting in the way of the actual thinking there.
    (0)
    Last edited by Shurrikhan; 10-26-2023 at 02:41 AM.

  8. #28
    Player
    Rika007's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    368
    Character
    Rika Lockhart
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Shurrikhan View Post
    ...Unless its CD is removed to instead spend (say, 4) Chakra and Monk gets an added higher-priority rotational ability that also spends Chakra and/or Thunderclap would begin spending (say, 2) Chakra while dealing damage or in some different but equally potent way interacts with Monk's job builder-spender gauge, that is not Kaiten.

    That's Life Surge / Reassemble / Barrage.

    Your schadenfreude may be getting in the way of the actual thinking there.
    In my head I was thinking was the timing would lineup with perfect balance usage so the proper use would only be on Elixir Field, Rising Phoenix, and Phantom Rush as they were the closest thing I associate to Samurai's Iaijutsu, but I honestly straight up forgot to type that in lol. As for the resource usage, you can't always have a perfect analogy, so I'm not thinking that deep on it, I just want something that's close.

    Full disclosure, I'm one of the people still salty they removed Kaiten, so this wouldn't be schadenfreude, it would be self flagellation. I want to live vicariously back with something like Kaiten on another job, and having it on the other striking job would be hilarious to me.
    (0)

  9. #29
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,898
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Rika007 View Post
    Full disclosure, I'm one of the people still salty they removed Kaiten, so this wouldn't be schadenfreude, it would be self flagellation. I want to live vicariously back with something like Kaiten on another job, and having it on the other striking job would be hilarious to me.
    Haha, fair enough. But yeah, the whole point of Kaiten was margining of gauge and weave space. Without either of those elements, you wouldn't really have a Kaiten. You'd just have bloat apm.

    ...Which, come to think of it, is exactly what the devs would add if they wanted to poison discourse against any sort of complexity and thereby remove any traction the "Give us back Kaiten! *puppy/angry eyes*" folks produced.
    (0)

  10. #30
    Player
    Ryskim's Avatar
    Join Date
    Dec 2013
    Location
    Garlemald
    Posts
    109
    Character
    Sigmund Galt
    World
    Tonberry
    Main Class
    Reaper Lv 100
    Remove the form system entirely (raptor/coeurl/opo-opo). Make the fighting stance more aesthetically nice similar to that of Glasya Labolas (Syrcus Tower monk boss) or the MNK in FFXI.

    Add Chi Blast and a charge ability.

    Bring back shoulder tackle.
    (0)

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