Quote Originally Posted by Rithy255 View Post
Really I just think early dungeons is bad for tanks, I feel like most tanks at 60 or below feel really awful to play (maybe outside warrior but i don't like warrior lol), PLD needs spells (a massive part of its identity that it doesn't get until stormblood) and some small sustain earlier, DRK/GNB need short mit and raid wides earlier. Also just give us gap closers all around 50-60 (if not eariler). Personally I don't want to play any tank at lower levels it feels so boring.
DRK and GNB's raidwide are less than useless in dungeons though, unless they want to make them into full mitigation instead of just magic.

To be honest this isn't even a tank specific issue, Level sync in this game is ass, and when jobs are added or reworked it is never taken into consideration.