Generally I think level synch effects tank the most, but yeah I do agree it effects all jobs (outside healer imo, I find healers more fun at lower levels because you can actually gcd heal), I just really dislike being synched down as a tank personally compared to anything else, they need to actually consider how jobs feel at early levels.
Oh I agree with tanks like DRK/GNB not just getting "magic only"
To be honest I actually wish raid wides were more fitting to the classes, such as Dark knight I rather have something similar to DV.
If I was to do raid wides (just from my POV), to fit more "thematically"
PLD: DV (The same, maybe replace its burst healing for aoe, not both), Passage either keep it as a "cone" or make it a 120 10-15% mit and make it like white mage, personally I dislike Passage but i know some people enjoy the cone AOE.
DRK: something like DV, but a bit stronger but only the barrier aspect of it.
War: a "beastly" shout that intimidates nearby enemies and makes the enemies do less damage for 10-15% (similar to reprisal lol, but it actually fits warrior instead of being a group healer...)
GNB: Same as current but also physical... can be bumped up to be more in line with other tanks.
Honestly theirs so much I want from tank changes in "DT" because their current state is honestly sort of miserable, I'm not really content with DRK's EW design nor with PLD's rework or Warriors state of being busted in normal content (even the best pick in hard content).
It comes down to pretty much every tank needing a re-evaluation, my only fear is if that happens tanks will become just even more similar lol.



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