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  1. #10
    Player
    mallleable's Avatar
    Join Date
    May 2021
    Posts
    1,282
    Character
    Malia Tri'el
    World
    Behemoth
    Main Class
    Bard Lv 100
    An idea that's been rattling around in my head is giving RDM the ability to force their mana gauge to become imbalanced, while giving them access to melee combos that cost either black or white mana. How I imagine it would work is RDM would get an ability called Vertriple or something which allows them to instantly cast Verthunder II/III or Veraero II/III, the spell hits three times, and the mana generation is tripled for each hit, forcing an imbalance which can be corrected by spending the imbalanced mana on an astral or umbral melee combo. Vertriple would be on a 60 or 90 second cooldown. I think it would be a good mobility tool as well as just varying up the kinds of melee combos that can be preformed.
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    Last edited by mallleable; 10-20-2023 at 04:04 AM.