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  1. #11
    Player
    Jojoya's Avatar
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    Feb 2018
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    9,091
    Character
    Jojoya Joya
    World
    Coeurl
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    Bard Lv 100
    Quote Originally Posted by TomsYoungerBro View Post
    The relic being a grind makes it an MMO? Did you seriously type this? For FINAL FANTASY of all things that has some considerable grinds within their own single player RPG games?
    Are you seriously so tunnel focused on relics as to think it's the entire picture instead of a single piece of it?

    The other poster was wondering why SE thought the change to the relic system was needed. I provided a guess on my part that could explain it - it's one of many changes being made to make the game more solo friendly. Assuming nothing changes in 6.5, this will be the first relic that players could complete entirely solo during the same expansion the relic was introduced if they desired.

    Is that a coincidence or was it intentionally planned that way? The most we can do is speculate.

    It's not the only thing that has been changed and there are likely more changes yet to come.

    Of course there is more to what makes a MMO a MMO but you're ignoring what YoshiP said during the Roadmap Live Letter - they do not want this game to be considered a MMO in the future. There are already some players that don't consider this to be a MMO because so much of it can be done solo.

    Quote Originally Posted by Supersnow845 View Post
    If this game is being made so solo friendly that they are ripping out game staples to make them even more solo friendly (because none of the on patch relics required anything that wasn’t solo friendly unless you are going to count the roulettes which barely count) why am I still even paying a subscription

    There are 14 mainline non MMO FF games and however many spin-offs and connections if I wanted a single player game I’d play one of those, what’s the point of having the design (and all the downsides that come from it) of an MMO if the game isn’t going to actually be an MMO, no matter how solo friendly it is MMO’s have downsides, no matter how good 14’s story is it will always be worse than playing a tight single player game that was designed that way
    Which are some good questions to ponder.

    Why should players who came here to play a MMO continue to subscribe if they're remaking the game for the sake of Final Fantasy players that want a solo game?

    Can SE successfully blend the elements of solo and multiplayer into the game to satisfy both types of players?

    For now I'm still enjoying the game and so I'm willing to wait things out a while to see what happens. I also can understand why some would choose to unsub at this point.

    Quote Originally Posted by Supersnow845 View Post
    That wasn’t my point

    I’m not asking why i choose to pay a subscription based on how much I enjoy the game, im asking what’s the point of an online subscription model when we are just getting functionally solo content anyway, make the patches cheap add ons to the expansion DLC’s and you are functionally in the same position
    If you're talking about the cost perspective, I suppose that's going to depend on how many a player is already used to paying on their other games. $15/mo isn't that much compared to what some pay monthly on F2P cash shops, gacha lootboxes or additional DLCs in some cases.

    It's on the individual player to determine if they're getting appropriate value for their money.
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    Last edited by Jojoya; 10-18-2023 at 02:14 PM.