Page 13 of 20 FirstFirst ... 3 11 12 13 14 15 ... LastLast
Results 121 to 130 of 196
  1. #121
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Volgia View Post
    I disagree, after all, during base game + 3 expansions they made the relic weapon as a goal for people who enjoy a good grind. If all of the sudden they decide to no longer make that content it does leave people in the air, and for what? For people who barely play the game to begin with? They have a right to ask why they cut this content out of the expansion.

    You make it sound like this is just the way things are and we just gotta accept it. What they did was make the relic into the laziest content possible, removing any gameplay elements and instead exchanging it for watching cutscenes.

    This idea that glamours and skins are both worthless and wanting to be entitled to them because people barely play confuses me. The journey to get your relic weapon was always the point of the relic, and this time we skipped the journey entirely to the reward.
    The change most likely is because they're trying to change what the game is.

    Go back to the Live Letter with the 10 year Roadmap (think it was 68?). They don't want the game to be considered a MMORPG anymore because that has deterred many of the long time Final Fantasy fans from picking the game up. They want the game to be considered a RPG that can be played alone or with friends.

    That means updating some of the more popular features to be friendlier to solo players while leaving group play intact. Relics appear to be one of the conversion tests. In the past, there would be no way to get a relic weapon at the intended level solo. By changing what was needed to Causality, which does have a couple of solo sources (Variant, level 90 treasure maps though the player would have to skip a portal if spawned) in addition to all the group content, a solo player could still earn their relic. It would be really slow but it could be done.

    As I said, personally I don't agree with all the changes they're making but I'll adapt or move on. The move from MMORPG to RPG that is solo or with friends is one of them. It's a move that has an unpredictable outcome for the sake of people who, as you said, aren't even playing the game. Considering how much effort they've put into making content more solo friendly, it's unlikely they're going to revert the changes. I can waste energy fighting a change I'm not certain will have a neutral or positive effect on the game experience, or I can walk into it with an open mind to see what happens. I don't see this as a battle worth fighting. SE is going to do what they want to do and only reconsider if they start losing more players than they gain.

    The value of glamour and other cosmetics is subjective to the individual player. You say that to you, the journey was the point. Would you have gone on that journey without relic weapons being a reward? That's what I did with Castle in the Sky. Expert crafting intrigued me and I wanted a long term goal to work towards. The mount was not my objective and the only time I use it is when I get Aswang as my SB weekly B rank (or when I'm chasing it around the Steppe to map Orghana) because I find it amusing to hunt Aswang while riding Aswang. If it wasn't for that coincidence, I wouldn't use it at all.

    If we want a journey to experience, we do have some small ability to create them for ourselves even though this isn't a sandbox. I've got a friend who sets restrictions on himself every time he starts a new character. Maybe he's doing it semi-hardcore (no dying due to his own mistake), maybe he's RP walking everywhere and refusing to use teleports unless unavoidable, maybe he's doing it without any XP buffs outside of those he can't control. He's doing it for the fun of a different journey.

    SE gave us all the chance to create our own journeys for this relic series depending on our personal preferences and it seems like almost everyone ignored the opportunity in favor of efficiency or some other excuse. So it goes.
    (1)
    Last edited by Jojoya; 10-18-2023 at 08:51 AM.

  2. #122
    Player
    TomsYoungerBro's Avatar
    Join Date
    Oct 2022
    Posts
    473
    Character
    Tim Brady
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Jojoya View Post
    The change most likely is because they're trying to change what the game is.

    Go back to the Live Letter with the 10 year Roadmap (think it was 68?). They don't want the game to be considered a MMORPG anymore because that has deterred many of the long time Final Fantasy fans from picking the game up. They want the game to be considered a RPG that can be played alone or with friends.
    The relic being a grind makes it an MMO? Did you seriously type this? For FINAL FANTASY of all things that has some considerable grinds within their own single player RPG games?
    (8)

  3. #123
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Grinding stopped being a thing after FFIII my dud. If we're talking about required grinding to progress.
    (0)

  4. #124
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Atelier-Bagur View Post
    Grinding stopped being a thing after FFIII my dud. If we're talking about required grinding to progress.
    FFXI would like a word with you. Many have been removed or at least toned way down now, but that game had some of the most grueling grinds I've ever seen in an MMO. Leveling was a grind, gearing was a grind, even raising your level cap could become a grind if you weren't lucky enough to chain crit Maat in your opening volley.
    (3)
    Last edited by Absimiliard; 10-18-2023 at 10:14 AM.

  5. #125
    Player
    Thurmnmurmn's Avatar
    Join Date
    Aug 2021
    Posts
    882
    Character
    Bunbun Thurm
    World
    Lamia
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Atelier-Bagur View Post
    Grinding stopped being a thing after FFIII my dud. If we're talking about required grinding to progress.
    Why would we talk about required to progress? Relic weapons aren't either.
    (2)

  6. #126
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,546
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    If this game is being made so solo friendly that they are ripping out game staples to make them even more solo friendly (because none of the on patch relics required anything that wasn’t solo friendly unless you are going to count the roulettes which barely count) why am I still even paying a subscription

    There are 14 mainline non MMO FF games and however many spin-offs and connections if I wanted a single player game I’d play one of those, what’s the point of having the design (and all the downsides that come from it) of an MMO if the game isn’t going to actually be an MMO, no matter how solo friendly it is MMO’s have downsides, no matter how good 14’s story is it will always be worse than playing a tight single player game that was designed that way
    (5)

  7. #127
    Player
    Nebelheim's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    769
    Character
    Lilisette Lufaise
    World
    Leviathan
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Atelier-Bagur View Post
    Grinding stopped being a thing after FFIII my dud. If we're talking about required grinding to progress.
    You probably haven't played ff11 during the level 75 cap era that had so much grind it took months/years to get relics and various other endgame weapons/gear or even just to get to lvl 75. It could take over a year just to get a base relic from dynamis let alone the long process for each upgrade.
    (2)
    Last edited by Nebelheim; 10-18-2023 at 10:40 AM.
    That is when the true Vana'diel of legend will be reborn.

  8. #128
    Player
    Boblawblah's Avatar
    Join Date
    May 2022
    Posts
    2,322
    Character
    Shara Dei-ji
    World
    Ultros
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Supersnow845 View Post
    why am I still even paying a subscription
    That is really only something you can answer *shrug*
    (1)

  9. #129
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,546
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Boblawblah View Post
    That is really only something you can answer *shrug*
    That wasn’t my point

    I’m not asking why i choose to pay a subscription based on how much I enjoy the game, im asking what’s the point of an online subscription model when we are just getting functionally solo content anyway, make the patches cheap add ons to the expansion DLC’s and you are functionally in the same position
    (5)

  10. #130
    Player
    Turtledeluxe's Avatar
    Join Date
    Feb 2023
    Posts
    1,237
    Character
    Kinda Hungry
    World
    Siren
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Supersnow845 View Post
    That wasn’t my point

    I’m not asking why i choose to pay a subscription based on how much I enjoy the game, im asking what’s the point of an online subscription model when we are just getting functionally solo content anyway, make the patches cheap add ons to the expansion DLC’s and you are functionally in the same position

    Yep. Game needs to be f2p if it continues down the island sanctuary path.

    Only SE can have the best MMO on the market and find a way to make people sub less or cancel subs altogether who want to give them a monthly sub
    (5)
    Last edited by Turtledeluxe; 10-18-2023 at 11:01 AM.

Page 13 of 20 FirstFirst ... 3 11 12 13 14 15 ... LastLast