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  1. #1
    Player
    Zairava's Avatar
    Join Date
    Dec 2021
    Posts
    724
    Character
    Grimahed Darkovin
    World
    Lamia
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Kalaam View Post
    Why not have DRK have more branching combos, or even fluid ones like monk, have some fun with that and choose which GCD you use for your 3 hit based on what you need at the time (MP, blood, damage, other ressource for ogcds)
    Would be interesting to see how it works, We have syphon strike as our slotted 2 which is for MP, Souleater could be used for Gauge. Mayhaps Power Slash (or new ability, w/e) could be for more MP, so that we have two choices that both matter and are needed in our kit. Not sure if we'd need a third..but personally I wouldn't mind needing to maintain a DoT or a damage buff on the side.
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  2. #2
    Player
    Kalaam's Avatar
    Join Date
    Nov 2019
    Location
    Limsa-Lominsa
    Posts
    781
    Character
    Kalaam Nozalys
    World
    Phantom
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Zairava View Post
    Would be interesting to see how it works, We have syphon strike as our slotted 2 which is for MP, Souleater could be used for Gauge. Mayhaps Power Slash (or new ability, w/e) could be for more MP, so that we have two choices that both matter and are needed in our kit. Not sure if we'd need a third..but personally I wouldn't mind needing to maintain a DoT or a damage buff on the side.
    Could have one that spends Darkside so you'd use that one to avoid overcapping when your MP and DS are high
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  3. #3
    Player
    Zairava's Avatar
    Join Date
    Dec 2021
    Posts
    724
    Character
    Grimahed Darkovin
    World
    Lamia
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Kalaam View Post
    Could have one that spends Darkside so you'd use that one to avoid overcapping when your MP and DS are high
    It's been mentioned in another thread that we could use Darkside as a resource, yeah. I personally am fond of the idea of giving something akin to Death Strike on World of Warcraft for us to spend Darkside on. (instead of pooled damage we've taken, though, the damage dealt and potency of healing would depend on the amount of Darkside consumed to use it). That would give us some form of sustain on demand if we make it its own standalone GCD.
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