Thing I find funny about that, is WAR is quite literally the homogenization tank. In a lot of ways I view it as more of a job with a lost identity than DRK or the other tanks.

DRK used to be the gap closer tank. WAR now has 4 gap closers to DRK's 2.
DRK starts the shortmit trend and gives itself a personal shield on a short cd, gotta buff raw intution to do that as well.
GNB gets added and has a heal over time ability, gotta add that to WAR now with Enhanced Equilibrium.
PLD getting a rework cause its bad in Endwalker? Better give WAR an equal attention present with a buff to Shake it off! Even more HoT on WAR. Cant have the holy magic tank have more healing than WAR, especially not for the party.
People gravitating towards DRK for its heavy focus on burst damage and high synergy with the 2m meta? Can't have that, WAR buffs, now WAR is the burst damage tank.

Despite ALL this, the job is just boring, and whats worse is its the only job in the game that loses complexity and becomes easier the more you level it.
Inner Release is just kinda boring, especially compared to Berserk where you used to have to line up your gcds/fell cleaves to spend your crits proper. Everything WAR has is just given it itself for free, it honestly puts me on auto pilot and I dont want the other tanks to play like this.