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  1. #8711
    Player
    Absimiliard's Avatar
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    Jul 2014
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    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    If anything, players should be bothered by the fact the writers didn't think we could handle the more nuanced story they were rather clearly setting up. We went from the more thought-provoking scenario of potentially everyone being in the wrong in how the Final Days were handled to this weirdly sanitized void of coddling and shifted responsibility.

    Or am I mistaken? Have people really degenerated so much as to not be able to handle the thought of their fictional character and its patron being every bit as guilty as the enemies they've been fighting? I don't believe so, at any rate.
    (8)
    Last edited by Absimiliard; 10-11-2023 at 11:37 AM.

  2. #8712
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Honestly?

    I think the "no one was really good" "twist" has become so commonplace, it's now the trope/cliche.

    Reddit had a thread of people praising Myths of the Realm (saw it completely opposite of the threads here on the topic), and one of the things people were talking about is how refreshing it was to have gods that were actually good guys for once, not some various shade of gray or secretly evil.

    I've seen a similar discussion with people that like the "edgy" versions of Superman telling off people that like the "pure good guy" versions as somehow unable to appreciate something better. But I think people, especially in uncertain and chaotic times (like the ones we live in) like to see good guys that are just genuinely good guys.

    I don't think "everyone was wrong" is a compelling story, and it's certainly not brave or risky or fresh; it's been done so much, it's the common thing/trope/cliche at this point. For example, Venat being "the good guy" the whole time after all when everyone thought they were going to do a twist and make her "secretly evil the whole time" was refreshing since the "secretly evil the whole time" is so overdone that everyone was expecting it.

    I'm not certain, but I think some of the opposition to Venat being good (NOT ALL, just let me make that clear, but SOME) was due to people that were so absolutely ready for that, their expectation was subverted and they weren't able to process "No, she was actually genuinely good the whole time". That's how cliche and un-interesting/un-creative the "secretly evil the whole time" has become. It's like the bad guy in the first Harry Potter or the bad guy who was Ares in Wonder Women were both obvious from the start since modern media doesn't tend to have good guys that are actually that good, so we know when we first are introduced to them they're going to be the bad guy.

    .

    I think NOT doing the "everyone was wrong" story was the braver and more creative, less cliche move at this point.

    Quote Originally Posted by Theodric View Post
    It's a common misconception...
    Have I not pointed out it was stylistic several times?

    In any case, I think this ultimately comes down to whether you buy into what ifs or not. If you buy into the what ifs, and ignore that many of them have either been somewhat or absolutely ruled out by the writers/producer (that is, if you ignore "Word of God"), then Venat COULD be wrong because MAYbe there was another solution.

    But the game overall doesn't indicate that, seems to indicate the opposite, and the writer/producer have also held this position. That is, you can say you think they might have changed...but the story, writer, and producer are telling you they would not have. So you're having to say your view of the world is more correct than those who created it and literally wrote the characters and their decisions.

    But we see this in real life, too - that people hindsight second guess and preach at people who, in the moment with imperfect knowledge, were actually making decisions and doing things.

    As to your last point: The game has also been clear that cultists who will not change cannot always be reasoned with, and if they cannot, sometimes can't be saved. Lambs of Dalamud and some of the Dravanian cultists come to mind. People so convinced they were right, no amount of argument or evidence would convince them otherwise. We have those in the real world, too.

    Oh, and Emet made it pretty clear that the Sundered ARE the natural successors of Etheirys in his mind.

    .

    At the end of the day, you may believe whatever you want. But when the story, writer, and producer are all telling you something, and you have to reject what they're saying or hinting at as well as some things we do know about Human/sentient nature (Ancients would be included) and rely on hypothetical "what ifs" for your points to be valid, I don't think it's reasonable to expect people to agree.

    I'm not saying you're wrong. But I'm saying at best your position is not objectively certain.

    Either way, people believing what they want is great, and with that I'll make my way out of the thread, I think.
    (0)
    Last edited by Renathras; 10-11-2023 at 12:55 PM. Reason: EDIT for length

  3. #8713
    Player PetThisMiqo's Avatar
    Join Date
    Jun 2022
    Posts
    56
    Character
    Voidsent Catte
    World
    Maduin
    Main Class
    Conjurer Lv 53
    The story is fantastic and it hurts my soul to read all of the foul and hurtful words that the vocal loud minority are saying about it. Please take a moment to put yourself in the place of the writers who wave this immaculate tale and think about how they must feel knowing that you hate their story so much. If you truly dislike EndWalker so much then instead of attacking others you should look inside of yourself and understand that you do not belong here in our wonderous community. Leave us in peace and allow those of us who enjoy EndWalkers' tale to do so without your obnoxious screeching.
    (0)

  4. #8714
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Renathras View Post
    Honestly?
    I think the "no one was really good" "twist" has become so commonplace, it's now the trope/cliche.

    Reddit had a thread of people praising Myths of the Realm (saw it completely opposite of the threads here on the topic), and one of the things people were talking about is how refreshing it was to have gods that were actually good guys for once, not some various shade of gray or secretly evil.

    I've seen a similar discussion with people that like the "edgy" versions of Superman telling off people that like the "pure good guy" versions as somehow unable to appreciate something better. But I think people, especially in uncertain and chaotic times (like the ones we live in) like to see good guys that are just genuinely good guys.

    I don't think "everyone was wrong" is a compelling story, and it's certainly not brave or risky or fresh; it's been done so much, it's the common thing/trope/cliche at this point. For example, Venat being "the good guy" the whole time after all when everyone thought they were going to do a twist and make her "secretly evil the whole time" was refreshing since the "secretly evil the whole time" is so overdone that everyone was expecting it.

    I'm not certain, but I think some of the opposition to Venat being good (NOT ALL, just let me make that clear, but SOME) was due to people that were so absolutely ready for that, their expectation was subverted and they weren't able to process "No, she was actually genuinely good the whole time". That's how cliche and un-interesting/un-creative the "secretly evil the whole time" has become. It's like the bad guy in the first Harry Potter or the bad guy who was Ares in Wonder Women were both obvious from the start since modern media doesn't tend to have good guys that are actually that good, so we know when we first are introduced to them they're going to be the bad guy.

    I think NOT doing the "everyone was wrong" story was the braver and more creative, less cliche move at this point.
    Good being good and evil being evil are by and far the norms in modern storytelling. Rarely do we see stories acknowledge the hero could just as easily have been a villain were it not for the story being told from their perspective/side.

    The above aside, I might note people have a tendency to root for the underdog since it's something they themselves can relate to. This is why you see more people favoring villains or hoping for a more morally grey story these days. We know going into almost any given story the "good guys" will be vindicated and the "bad guys" will most likely die. It's tiresome, and an increasing number of people have grown weary of it. It's got nothing to do with making something edgy. It's simply about relatability and seeking hope. Hope not everyone sees in watching protagonists repeatedly trounce everything in their path without the least bit of consequences, let alone introspection as to whether or not what they're doing is even right.

    For my part? I for one do not get a message of hope from seeing antagonist after antagonist crushed beneath the "righteous" heels of their "moral betters." If anything, it serves as a rather blatant reminder for some as to the fact most people are powerless - their ambitions, even their very lives hold no meaning or value to those with real power. Our society is for the most part ruled by those at the top, for it is they whose voices are heard and in turn influence even concepts such as right and wrong by directing the greater whole. There is no parity to speak of. You could spend your whole life fighting for what you believe is right and never make a dent. You might also be forced to watch as this thing you wholeheartedly believe to be right is perceived as outright villainous, because your betters have deemed it such. Where's the hope in that?

    Rarely invoked though it is, allowing the villains of a story to have a point provides some semblance of parity and allows people to be more open and honest in their favoring of the "bad guy." In turn, allowing the good guys to be flawed - potentially gravely so -- brings things back down to earth. It adds more substance than simply "unga bunga, me good, you bad, me curbstomp now." It gives you something to think about. After all, truly well-written villains are indeed the heroes of their own stories. If that's the case, then why can't the opposite be true? Why shouldn't the heroes be the villains of their opposition's story once in a while? Protagonists don't always have to be in the right.
    (12)
    Last edited by Absimiliard; 10-11-2023 at 01:48 PM.

  5. #8715
    Player
    OdinelStarrei's Avatar
    Join Date
    Apr 2019
    Location
    Ishgard
    Posts
    363
    Character
    Odinel Starrei
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Theodric, you got a moment?

    I was wondering earlier, "Why did I have such an adverse reaction to this patch? To the point that I would be willing to actually participate in a MSQ discussion, aren't I usually content with just world building and what not?"

    I think I'm experiencing a significant amount of character dissonance. I'm not sure if my reactions to the events in the last expansion actually reflect the perspective of my current character. For reference, usually I took the god killing as a unfortunate means to an end, man is in control of their own fate, etc etc. Internalizing a lot of the Dark Knight storyline, as that is my headcanon job after the betrayal of 2.55, and with the knowledge gained in the Ratika Greatwood, and Amaurot proper, I think my character would have the option of being...a lot more morose. I have a personal interest in the collapse of developed societies and civilizations, and consider the preservation of history to be important, which is why I considered the Ascians and Omicrons inherently antithetical to my character no matter what their reasoning, as their methods led to entire worlds being deleted and the histories of those worlds being permanently lost.


    I think a reason why I always have head gear that covers my entire head on every job is because I want to imagine what my character expression is myself. So when Asahi is going off on Yotsuyu, I know I want to kill him, and what that looks like on my character. When G'raha Tia fanboys over me, I know that I either look disgusted or sad. I know that when there are opportunities to grant knowledge or bring people together, I'm focused on the task. And I know that if there is a dialogue option that is "..." I'm most likely going to pick it, because of the honestly pretty traumatic experiences my character must have gone through over the course of FFXIV. As many misgivings I might have had about 5.X or 6.X, that ending cutscene of 5.0 where you're not actually celebrating with anyone at all, you're just looking at the Crystal Tower alone over a railing at the Crystarium was very in-character for me.

    This Dawntrail thing. In the tail end of the 50 DRK quests, there's a part where Esteem prompts the idea of leaving Eorzea entirely and returning to a nobody, without the mantle of Warrior of Light. That's been sticking with me recently. I kinda hate all these characters now, and I don't think I'm even the main character of my own story somehow. All the characters I like are either on a different shard, busy, or their questlines are wrapped up in ways I probably did not like and I will probably never see them again (Mikoto...). If I had the opportunity to leave, to take a step away from Scions who I don't really enjoy being around, to explore new lands, or even better, return to the First and assist with the restoration of the Empty/Void (before this patch screwed all that up), would I have done that? And I think that I would. And having the Scions hop on board the boat with me overseas again just...exhausts me. I'm tired of being part of their group.

    Something that I'm also reminded of is that QA where someone asked "What was Azem doing during the Final Days?" And the answer was "Whatever you think Azem was doing." And I think that was a dangerous thing to say. Because as essentially Azem-, I think that I would've been trying to stop Venat from the Sundering. My answer was "No one was right" in the Omega quest for a reason, and I think I may have a hard time moving on and accepting, yeah, this is the world state now. This is how things ended up.

    This is rambling, I know, but I feel like...I've been railroaded this time around in ways that weren't apparent before, and it got to a breaking point this last patch where I was just constantly saying, I would not do this, and I turned on the entire plotline as a result. Not really trying to start a fight, just getting my thoughts out there.
    (9)
    Quote Originally Posted by CelestaRosa View Post
    this is my opinion. don't have share my opinion. don't have like my opinion. but know nothing you say or do is gonna make me change my opinion. if don't like that tough.

  6. #8716
    Player
    ReynTime's Avatar
    Join Date
    Jan 2015
    Posts
    1,677
    Character
    Princess Walk
    World
    Cactuar
    Main Class
    Thaumaturge Lv 100
    I don't think there's anything wrong with black and white stories existing. Good wins unscathed and all. It's a problem in XIV because the game's story was developing into being a little more than that after 2.1. Endwalker's handling of how the good guys overcome threats can be summed up in that one cheesy cutscene from 2.0 A Realm Reborn where you see all characters yelling "YAAA" flying towards Lahabrea.
    (6)

  7. #8717
    Player
    Halivel's Avatar
    Join Date
    Sep 2015
    Location
    Golmore
    Posts
    1,575
    Character
    Elja Djt-dvre
    World
    Sagittarius
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Lunaxia View Post
    It's a tricky subject. That's undeniably a part of it, for sure, but it's somewhat sanitising the truth; that invariably the path chosen will be the one that better appeals to the mass market in order to garner the most profit, and in so doing alienate older players who have enjoyed and supported the game for the majority of its life until that point. It might be the natural road to take - or at least the expected one, so far as corporations are concerned - but it's not necessarily a good one. I don't really think comparing a discord trying to get off the ground is exactly comparable to an established game that was already successful in its own right, either. There is no do or die here.

    What we perceive to be the "right path" is subjective, of course, but I think there's a fair argument to be made against that. At this point, though, that is perhaps best left to time to either prove or disprove. After watching the game proceed in the direction it has done for the past two years, and what I've witnessed in the community, I'll be interested to see, to say the least.
    Pardon me for a later answer, it was 3am by the time you posted so I didn't see it until now.

    I agree that discord server isn't a perfect comparison, since those are usually non-profit projects and that alone simplifies a lot of things. That's what popped up in my mind though and what I had to deal with myself, so I used it.

    My point in general was that even if the devteam wants to be as open as possible - at some point it becomes harder because of the sheer amount of users there are (which also means profits being brought in, since more people = more money involved, as you've mentioned, and that adds to the issues with communication).

    And I'd agree that at this point it's best to see where it goes with time. The company as a whole will obviously push for more profits no matter what the development sector thinks about that. I can see during streams that they still have passion for what they do, and honestly so long as that's the case, I'll be glad for them. Now... if (or when) the moment comes where the devteam itself will stop having any love for the project because they strided away from what they wanted to make too far under the pressure of those from financial department, that's where it'll become truly disappointing for me. But that's also not something under our control, sadly, so we can only watch.
    (1)

  8. #8718
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Quote Originally Posted by OdinelStarrei View Post
    Theodric, you got a moment?

    This is rambling, I know, but I feel like...I've been railroaded this time around in ways that weren't apparent before, and it got to a breaking point this last patch where I was just constantly saying, I would not do this, and I turned on the entire plotline as a result. Not really trying to start a fight, just getting my thoughts out there.
    Yeah, I feel similarly - I'm a roleplayer and I never took the approach of my character being a Warrior of Light or even brushing shoulders with the Scions. He was just someone fairly normal living in the game world who liked to go on adventures from time to time.

    Though I can completely understand people feeling disconnected from the Warrior of Light if they choose to imagine their character as one. I think it's pretty jarring how far removed from the professed ideals the actions of the Scions actually are. On the one hand, they insisted that no matter how hard it would be to face the truth the people of Ishgard needed to learn the circumstances surrounding the Dragonsong War. Now they're going around defiling their promise to 'Remember the Ancients'. Y'shtola claims to be writing a book on the subject but I'm not convinced that it will tell the raw, unfiltered truth or even reach the 'everyman' - since the Scions have already comitted to sanitising Venat's actions and covering up the origins of the Twelve.

    The Scions also ruined Shadowbringers for me to a large degree. It's the furthest our character has ever traveled - outside of Ultima Thule - yet every prominent Scion was present which meant that only Ryne and Lyna served as consistent companions whilst exploring a new world...and the latter fell away after the first zone.

    I can't really get excited for Tural on that basis alone. We're not only stuck with the Scions once again but the story is heavily implying that everything is going to revolve around Sharlayans past and present. I'd have much preferred a clean slate and with only two or three of the Scions deciding to come along for the ride or none at all.

    As for Yoshi-P's answers during various Q&A sessions, I do think it's unfortunate that he's telling people to go with their headcanon since the game is so far removed from the idea of giving the player any real agency. I would have loved for the Warrior of Light to want to learn more about the Ancient world and even be saddened and nostalgic towards Amaurot. Instead our character never once really pushes back against Venat to point out how messed up it is to deliberately inflict genocide upon one's own species and then replace them with something altogether different.

    It's why I simply laugh whenever the game tries to insist that Venat is a 'good person'. She really isn't. Our character saw Emet-Selch's recreation of the Final Days and then later went back in time - repeatedly - to directly interact with numerous Ancients. All of which proved to be very friendly and even showed kindness towards what they saw as 'Azem's Familiar'. It's pretty weird that the game expects me to be fine with the player character doubling down on the abandonment of the Ancients to a grisly fate knowing that they'll be holding the broken remains of their loved ones.

    Even worse? The game will very likely continue to trot out that tiresome and hypocritical quote favoured by Louisoux:

    "To ignore the plight of those one might conceivably save is not wisdom—it is indolence."
    (8)
    Last edited by Theodric; 10-11-2023 at 06:09 PM.

  9. #8719
    Player
    Nayukhuut's Avatar
    Join Date
    Aug 2019
    Location
    Amaurot
    Posts
    102
    Character
    Asterikos Fateweaver
    World
    Halicarnassus
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Renathras View Post
    Snip

    Sorry, your posts are getting a little long to address entirely. I know you CAN skirt the forum length limits, but I dislike constantly doing so. I will try and respond to a bit.

    ~

    A. They create life that has aether, and that aether is what they needed. Again, it's really no different than us harvesting animals and plants for our own end. A thing both Sundered and real life people do.

    But yes, it was up to the planet whether it got a soul or not.

    B. Why wouldn't they have gone after her? They only came up with Zodiark because they were trying to stop the assault on their world. They had no idea what was causing that assault. There was also zero reason to think they would not have gone after the root cause if they had known.

    C. Unclear, but still a chance. Still pretty far from the definite "The Ancients were screwed because of this" argument that tends to go around.

    D. We, again, do not know that for sure. They could have easily been meaning to sacrifice things like plants, elementals, animals, etc. We don't know. Beyond that, I would argue that their reverence for life was more than the Sundered have. The Sundered are constantly killing each other for much less.

    E. It absolutely did. Venat was the one who showed us how to channel it when we saw the flashback with with Hermes setting off his creations. Our Echo is basically just weaker versions of things a lot of Ancients could already do.

    F. I don't even know where to start with this. Talking to traumatised people and being mad they won't listen to you is not an excuse to force your will on them. They fell back on Zodiark because that is all they thought they had. The Ancients were intelligent and scientific. There is no reason to think they wouldn't have gone after the cause of their problems.

    As for wanting their world back, why is it bad when they want a return to normalcy, but okay when say, the 13th does? The 13th wants their old world back, but we support Zero and Golbez as they go to try and fix it. Screw the Ancients, though, right?

    G. We are just gonna have to agree to disagree here, since I do not think she was heroic. I think she was a cowardly ideologue who enforced her will on others. She claimed that mankind should stand on their own, and was angry when people didn't agree with her. She destroyed the world and set up mechanisms to keep her broken world in place because reality actively fights against the unnatural state she put the planet in.

    Venat is not a hero, and she's not a good person. She certainly is only loving if you agree with her. If you don't, well, ahh well. Your life doesn't matter.

    ~

    And yes, I am aware I have more faith in the Ancients than Emet did in the end. But please do also remember that all the the Ancients and later the Asians could never have formulated a proper plan because Venat hid the truth from them.
    (7)
    Last edited by Nayukhuut; 10-11-2023 at 06:31 PM. Reason: Edited for length.

  10. #8720
    Player
    Halivel's Avatar
    Join Date
    Sep 2015
    Location
    Golmore
    Posts
    1,575
    Character
    Elja Djt-dvre
    World
    Sagittarius
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Nayukhuut View Post
    G. We are just gonna have to agree to disagree here, since I do not think she was heroic. I think she was a cowardly ideologue who enforced her will on others. She claimed that mankind should stand on their own, and was angry when people didn't agree with her. She destroyed the world and set up mechanisms to keep her broken world in place because reality actively fights against the unnatural state she put the planet in.
    I feel like, ironically enough, the one who apparently was trying to actually be heroic was the current Azem of the time (aka unsundered WoL). We don't know where they were during the last days and what exactly they did, but we know they denied both Convocation and Venat's plans. And judging by what we know about them from the side stories (specifically the one where they went as far as stealing Ifrit concept to save an island from a falling meteor) it's honestly safe to assume that they tried to do something. Obviously, those actions weren't successfull... the question is, what could've been if Venat didn't keep the truth to herself. It's sad to think that there was at least one person with mind creative enough to come up with crazy emergency plans and said person simply wasn't given any chance to fight the root problem in a targeted way.
    (6)

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