Quote Originally Posted by ForsakenRoe View Post
Interesting idea, but the issue with it is that it's wholly dead in solo content. Now, a buff that is, for example, 'increases healing output by 20%, or 30% when used on another healer' so it can be used both on yourself, or shared for greater effect, could be interesting. Or perhaps just keeping it as a shareable, with equal effectiveness, such that you could decide on the fly if it's better to use your version on the cohealer, and then they use theirs on themselves at a later point too? EG putting both onto a SCH/SGE at staggered timings so that they have stronger shielding potential for prog
Yeah that's actually better. Then it could actually just be a passive for the already existing self healing buff like Zoe.

I thought of something else: healing MP. Only certain jobs would get anything out of that though. We could get either a "heal X MP of target" abilities or "transfer X MP to target" or maybe an ability that increases mp regen?