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  1. #11
    Player
    Absimiliard's Avatar
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    Jul 2014
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    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Alec97 View Post
    Stuff
    I believe you're overthinking it a bit. The game has already drawn a line between what constitutes a god and what does not. Per this game's lore, something being worshipped as a god does not in fact make it a god. A given creature and those faithful to it can proclaim it a god all they want, but that will not make it meet the criteria for godhood as put forth in-story by the writers. Even Zodiark, for all his power and despite the Ascians referring to him as a god on so many occasions, was no god at all. He was just a primal, albeit the original upon which all others were based.

    What real life religions and/or philosophers have to say on the matter of forms and deities does not play into it beyond whatever inspirations they drew from when coming up with the lore in the first place.

    Quote Originally Posted by Alec97 View Post
    The difference between the ancient method and what was later taught is that the concepts which manifested were stable concepts they didn't require constant sustenance. The concept of a god didn't really exist for the ancients because they themselves had no need for one in the traditional sense until they did which was to manifest the concept of salvation. You could also argue that concepts did eventually become more than sums of their parts because almost every enemy type we see in the game was a stable concept created by an ancient in Elpis with their own emotions, feelings etc.
    I don't know that I would call Zodiark a manifestation of the concept of salvation. From what we're told, they took a very scientific approach to his creation, purpose, and the plethora of abilities he received. He was initially regarded as nothing more than a unique and inordinately powerful creation made to some exacting specifications. The worship didn't kick in until afterward, driven partially by utter desperation and partially by incidental tempering.

    There were two major creation categories; those with souls, and those without. Creations the planet chose to impart with souls by definition grew beyond the sum of their parts, but the ancients had no actual control over this phenomenon. They could create a form they'd seen the planet grant a soul prior and hope for the best, but that was it. Those without souls were known as arcane entities, and they had no capacity for growth beyond their initial stages. In other words, those enemy types you refer to are basically just standard animals whose origins happen to lie in Elpis. They can adapt and evolve with time like any living creature, but it's worth noting few if any of them actually changed all that much. They for the most part retain the same forms, mannerisms, and intellect or lack thereof. It was their progenitors being granted souls that permitted them to propagate unassisted in the first place.

    Modern primals, aside from those embodied in an individual (Iceheart/Shiva, for example), are basically just glorified arcane entities. They have zero capacity to grow beyond their summon state, whatever it may be.
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    Last edited by Absimiliard; 10-07-2023 at 02:46 PM.