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  1. #1
    Player
    FatalFatalis's Avatar
    Join Date
    Jun 2021
    Posts
    103
    Character
    Fatal Fatalis
    World
    Louisoix
    Main Class
    Warrior Lv 90
    Dungeons and normal raids are getting easier and easier while fights like Ultimates get harder and harder.
    I don't know if I like how they are making the gap between casual and hardcore bigger and bigger.
    (11)

  2. #2
    Player
    Arkzeraaaa's Avatar
    Join Date
    Feb 2021
    Posts
    14
    Character
    Ark Shauna
    World
    Hyperion
    Main Class
    Reaper Lv 90
    Quote Originally Posted by FatalFatalis View Post
    Dungeons and normal raids are getting easier and easier while fights like Ultimates get harder and harder.
    I don't know if I like how they are making the gap between casual and hardcore bigger and bigger.
    DSR was a hard but extremelly fun fight, I felt pride when got my first clear.
    Omega was a hard for the sake of being hard, I felt free from a dumb prison on my first clear.
    XIV Raid Dev team is clearly losing sight of what made theses encounters awesome, the lack of good fights on Pandaemonium was a yellow flag about how they will approach on 7.0.

    Quote Originally Posted by AnnRam View Post
    Nobody enjoys wipping 10 times in the same boss on a 24 man raid , those in fact are for story - lore content. It's suppose to be easy and move on.
    The same way nobody enjoys clearing a fight that you know its basically impossible to get a wipe bcz its made to not get a wipe by design. Ivallice and NieR raid series are the perfect example on how to make an easy fight with enjoyable mechanics.
    (10)
    Last edited by Arkzeraaaa; 10-04-2023 at 05:39 AM.