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  1. #11
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,340
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Supersnow845 View Post
    but that still doesn’t really fix that thordran is designed around arena control and you can abuse that with modern mitigation
    Then: 'Here is a fight where 3 people are marked for proximity damage marks, from the Dragoons dropping in on them, this means they have to go out to the edge of the arena, and that means Soil cannot cover all three of them. Additionally, the healers must heal between each blast of damage, because it hits very hard and you won't be able to survive without healing to top up after the hit'

    Now (probably): 'Yeh, so same thing, but Kerachole and Holos reach the whole arena, last the full phase, and Panhaima is literally designed for 'multiple hits in a row' mechanics like this.' Or as SCH, 'Expedient not only helps you survive, it helps you get to the position too! Consolation is your Panhaima, and you can throw one Deploy Adlo out before it starts for the first of the three hits'

    The one saving grace would be if there's nothing to target in that exact moment, so Pneuma cannot be used (I don't remember if there is or not), but even then if there's nothing to hit, just press E.Prog
    (6)
    Last edited by ForsakenRoe; 09-30-2023 at 10:32 PM.