Quote Originally Posted by Aravell View Post
EDIT: Thinking on it, I'm fairly sure they cut out all communication on job updates sometime during SB, because I'm fairly sure everyone could've told the dev team that ShB launch Sleeve Draw was not a good idea at all.
Might be misremembering, but I feel like the over-reaction to the WAR change of 4.2 had a massive hand in it. Theorycrafters back then thought it'd be a sizeable nerf to WAR because it would no longer align with every raidbuff window, only with 90s based things (so, only every 2nd Trick in the 'NIN DRG BRD MCH/SMN meta'). They seemingly forgot to factor in the fact that the burst window for the new WAR would be guaranteed Crit/DHit, as it turned out to be like 10% more damage, cementing WAR as 'locked slot level of strong' for the rest of the expansion. But the overreaction, the doomsaying, the 'wtf is wrong with you SE' that was going around at the time probably had a hand in SE saying 'ok sod it we just won't tell you what the changes are until the patch goes live'

Funny enough, said delay doesn't change anything. Whether the playerbase complains that a change is bad 3 days early when preliminary notes comes out, or during the maintenance when the finalized notes come out, neither matters in the grand scheme. Because by then it's too late for SE to change anything anyway. All it does is delay the 'wtf is wrong with SE they suck' comments by a few days, it doesn't stop them from happening

It would be nice if they would be open with us about job reworks in advance of the rework occurring, so that people could give feedback on the direction of it. If they showed us that they want to simplify AST even further, eg removing the delay on Star and turning it into 'remote detonation Assize', making the cards even more brain-off, etc. We could tell them, in advance, that 'this will bomb please go back to the drawing board'. But instead we're being asked, once again, 'please have faith in the people who put AST in the current state it's in, to be able to make it more fun again', and we are being kept in the dark on what that looks like. Is it any wonder that people are assuming it's like, so that the devs can do whatever idea they've scraped off the cutting room floor, without regard for how awful it actually is in practice, and once it's live it's 'too late to make big changes, we can only do potency tweaks sorry'?