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  1. #10
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,867
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by ASkellington View Post
    I see no reason for 3 single target presses to then ask for an AOE one just because you don't want to add in another button for a class that doesn't struggle with button bloat in comparison to its peers.

    It doesn't feel right. It doesn't feel fun to play. You don't like that answer? Tough. Its the same answer I gave to Ty when he suggested cards on the GCD. Don't know why you want to fixate on that.
    Misery is an AoE. Does that make it apropos to use in single-target rotation?

    Every Summon nuke is AoE. Every Blitz is AoE. Verholy combo is AoE. Originally, SAM's CD nuke was an AoE. I don't get why it'd suddenly be wrong for WHM to have an AoE infrequently included within their ST rotation...

    Cards on the GCD at least would least affect other systems and playflow. That we don't have separate buttons for the ST version vs. an AoE-with-falloff doesn't seem nearly so big a deal. If anything, it sounds reminiscent of a better state of the game.

    Personal preference and such, but I just don't see why specifically forbidding AoEs from having a place in ST rotation would be a helpful design principle.
    (3)
    Last edited by Shurrikhan; 09-14-2023 at 12:05 PM.