Quote Originally Posted by AmiableApkallu View Post
taking a step back, why are we designing for people who are more worried about what some third-party website tells them than doing their actual job? Why not simply agree that the only healers that have a hang-up about using GCD heals to keep the party alive are just bad healers?
A healer having to fall back to GCD heals isn't necessarily a fault of the healer though?? Harder duties are designed with the intent of making us use them anyways.

Like Renathras is saying my problem isn't with wanting to see stonks go up on some outside site, it's how absolutely mundane the role feels during healing downtime right now. There probably isn't any simple fix for that either, but making lilies dps neutral or even a gain certainly felt like a step in the right direction so that seems like a good spot to start looking into it. I also do have a problem with early skills becoming less and less useful as you reach higher levels too.

YoshiP's response to this sort of criticism was "go play harder content", and even there we still have healing downtime that also becomes longer the better skilled and geared your party is. And I still want other content to be more engaging too, especially solo duties from MSQs or just running fates on the overworld.