The only unique advantage of using a new button is that whatever effect and visual you want to add doesn't have to also have an AoE damage and AoE stun element to it. Everything else, including even the name, icon, and visuals, can be provided newly despite using that same button.
You want a DoT? It can have a DoT.
You want a burst CD? It can act as a burst CD.
You want a granularly charged-up attack? It can act as a granularly charged up attack.
You want something that builds up stacks before another action B can then be used precisely X seconds after another preparatory action C? An additional effect can do that.
Anything you could do with a new action, you can add to an existing action so long as you aren't directly nerfing that existing action's existing capacities in doing so (i.e., so long as, say, your proc-upgraded version of your situational/filler AoE doesn't lose its capacity to still be a situational/filler AoE, forcing you awkwardly to click off its buff to meet its original purpose).
Again, it's not either-or.And if you want Holy to have more greater nuance in fights just allow it to Silence if it cannot Stun. WHM had a bind didn't it? Holy can be its Interject then.
Unless you have as low an opinion of XIV players as the devs do, there's nothing preventing a skill from having both a timing that's optimal for your own damage contribution and a timing that's optimal for the party's DPS and a net best balance between the two. A gap-closer can deal damage. A silence can be more than 'just' a silence.
You can have a skill with a situational usage and an "obligatory" usage (flexibly timed or not), both.
Too few fights have anything to interrupt for Holy to be meaningfully used in single-target fights just by including a Silence (which is not the same thing as an Interrupt like Interject, btw), but you easily could have that be one more use case. All three (AoE filler, ST burst, and situational) can coexist.
I don't particularly have any horse in the race here. I'd be fine with just getting two new buttons. I'd be fine with getting 1 new button and an expanded Holy. I'd be fine with getting two new buttons and an expanded Holy atop them.
I just don't see any point to keeping Holy ONLY when a tier (A) has adds and or (B) has something interruptible AND all tanks and physical ranged are dead yet it's somehow not worth wiping. But that is a largely separate matter.



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