Quote Originally Posted by Chezen View Post
Lol, well for the flaming part I didn't mean you specifically. I'm just saying it's been difficult to really discuss anything in a lot of the threads.

And in my question, I didn't mean you specifically either, I appologize for that mix up. You said "Something has to be done to help deter players away from just mindlessly throwing their lives away for no real reason other then "No hair off my back I'll just run back and do it again!", so I was refering to why is it bad for other players, not yourself.

I do understand your answer though. My thrill seeking comes more in fighting as many creatures as I can without dying.
Its good to actually have a disscussion with someone rather then being force fed other people's opinions.

I enjoy the fighting lots of mobs without dying too, it just (for me) enhances that feeling when I know dying would set me back a few kills. I mean in XI the penalty was never that bad, at the levels where you lost a ton of XP you had Raise 2-3 which pretty much halved - 90% the xp lost so 1-2 kills later you have back what you lost from dying.

Its not a gamebreaking addition to the game, its so minor nobody would notice unless they die alot and if thats the case its time to reevaluate the cause of the deaths and adjust it to remedy the issue.