


Dividing gear set so it fits this easier+harder job is just as arbitrary as any other reason.but it's already the reality for some classes that share gear..,
and do you think the masses of players woul like to have 2x classes that share gear to both be "difficult"? .. instead of dividing thrm into an easier & harder class? play one (easy), and practice the other (harder) makes sense too.., making both hard or both easy is imo a bad choice..
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