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  1. #9
    Player
    Zairava's Avatar
    Join Date
    Dec 2021
    Posts
    704
    Character
    Grimahed Darkovin
    World
    Lamia
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by TaleraRistain View Post
    It's not completely accurate. I love MMOs. I dislike Eureka and Bozja for the experience I'm looking for in this game. I played EverQuest. I had my epic on at least 2 characters that I can remember but I think it was closer to 3 or 4. That was months of dedicated work and required high level raiding in that game. Eureka and Bozja hearken back to the old school experience of MMOs of that era where there were specific areas in a zone where players parked in groups and camped and grinded. They really tried that with Anemos where grouping was what everyone did until they discovered the FATE train. Then SE tried to kill the FATE train in Pagos.

    But I dislike these zones because that's not the experience I'm looking for in XIV. I want something that is more accessible to interact with at my own pace and per my own preferences. There's a reason I say that I played EverQuest and it's not still play. I love tackling different content. I just want the freedom to tackle it when I want to, to the level that I want to, and with decent rewards for my time expended. My epics in EverQuest were great and useful but looking back now I really don't know that they were worth spending that much of my free time on. I just didn't know there were other options until MMOs started coming out that broke away from the idea of games of that generation. MMOs nowadays are a much different genre and throwbacks are fine, but they need to keep in mind the changing face of MMOs and how to appeal to more than just a niche group of players.
    Remove the part where you work and group together in content for such rewards and progression like Eureka and Bozja, or hell even including the option to not do so, would near kill the actual socialization aspect, which is part of the appeal to begin with.

    If the content isn't for me, and I don't like it, I don't do it. That's why I haven't done Island Sanctuary. Not every single thing in this game has to be centered with single player in mind. I'm playing an MMO, I want at least some content where I need to group up and work with others in an open zone that actually feels like a threat. The relics, the armor or glam that comes with these just happens to be perfect motivaters alongside the progression and just giving me that classic MMO feel. It is literally one piece of content compared to the rest of the game which is by far some of the most accessible content I've ever seen, let us that enjoy this have it.

    I've said this in the past and I will here. You should be able to get the relic with another method outside of these zones, not just one or the other. There's plenty of other content with other rewards.
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    Last edited by Zairava; 08-12-2023 at 06:03 AM.