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  1. #1
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,639
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by TaleraRistain View Post
    This is the illusion of choice really because it's still tied to content they're not interested in. Exploratory zones can still have good rewards. They don't need the relics tied to them.
    Okay let’s say we repeated the resistance relics, however you no longer needed to progress Bozja to advance them, the quest is immediately available in gangos, the step to progress all the way to DRN is removed and the timeworn artefact step is rebalanced so it has better options than DRN or bash your head against POTD

    would you be fine with that, you can get your relic and never look at Bozja, but if I want to do Bozja I can also get my relic from doing Bozja
    (7)

  2. #2
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,534
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Okay let’s say we repeated the resistance relics, however you no longer needed to progress Bozja to advance them, the quest is immediately available in gangos, the step to progress all the way to DRN is removed and the timeworn artefact step is rebalanced so it has better options than DRN or bash your head against POTD

    would you be fine with that, you can get your relic and never look at Bozja, but if I want to do Bozja I can also get my relic from doing Bozja
    Yes, since players would have options available to them and would be able to engage with the content they wanted to while also enjoying the story presented in the relic questline. I can recognize that the tome method is kind of giving people what they asked for, but I'd hope next expansion things are a little more structured. I think most players are okay with specific options but just want them to be balanced and not heavily limited. The timeworn step is a good example of how not to do it. The raw emotion step after it did a much better job of giving players more ways to gain the items.

    When this topic comes up, there's often the statement like the one I was quoting where the idea is that relics absolutely have to be tied to the zone. I even see people who have gotten kind of snotty about it saying things like "If you want the relic you have to do the zone and work for it". So in many cases it feels rather punitive. "You don't like the content I like so I'm going to make you do it if you want this nice thing that lots of people like". Like they want to both gatekeep the relic reward and punish other players because they like something else. But there's zero reason to make people go there if they don't like it if the zone is designed well and has good rewards on its own.
    (2)
    Last edited by TaleraRistain; 08-12-2023 at 06:36 PM.