Results -9 to 0 of 161

Threaded View

  1. #11
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,906
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by PercibelTheren View Post
    I'm a healer main, so my view is likely gonna be very skewed, but I disagree. I think other tanks should lose their insane sustain instead.
    Tank Sustain just be reduced slightly. In casual Content healers shouldn't be treated like a Joke but a lot of that isn't tank design issues it's how little out going damage their is, It's not really a sustain issue other then Warriors Blood whetting ability which is really broken in AOE situations...


    Warriors identity is the sustain tank, but shake it off in its current state is really bad, I would also nerf bloodwhettings sustain in single target and reduce its aoe effectiveness, but it should remain with the most Sustain.

    I think Removing Paladins self healing from magic spells would be good, in turn put a little but of extra self healing somewhere else on PLD.

    Gunbreaker is fine perfect example of a good amount of sustain, Dark Knight could actually use a little bit of sustain I think slow overtime sustain would suit dark knight the most, In trade of dark mind being nerfed but less Jank. In terms of actual tanking it's actually good but the main reason why people brought dark knight before was because of its damage.. other tanks are fine and more consistent at tanking, Despite that dark knight isn't bad defensively outside of sustain.
    (0)
    Last edited by Rithy255; 08-12-2023 at 05:09 AM.