
Originally Posted by
Renathras
...unlike SAM, I do play NIN some. It's the only Melee that I really ALMOST like (I'm much more of a Caster or Ranged type person when I play damage dealer, but I actually really loved NIN before SB and especially ShB, still play it, still practice openers, and on rare occasion when my friends need a Melee, it's my go-to), and I wish they'd really play more into the fast/agile attacker and Ninjutsu system, personally. Give each Ninjutsu an interaction ability (not the best example, but something like how SMN has Astral Flow or GNB's Continuation [GNB did it first...] where each Ninjutsu has something different, like Raiton having Raiju) so that it really plays into that mechanic and is like the NIN using their magic more.
Ninki just ain't it. What even IS it? It's not Ninjutsu, it doesn't use hand signs, but it's also not their standard martial combat skills. You can just poop out a frog to spit a fireball.......because reasons? There's a scroll that calls to mind Naruto and Summon pacts, but we don't make one in the lore or Job quests. And then Bhavacackra and Bunshin are just...there? And Phantom? I mean, it's cool going back to Shade Shift to have your Shadow as a semi-combat familiar, but what is the lore behind that? And what is Bhavacackra? Like, in lore...what is it? No handsign, so it's not a magic induced attack so...then what is it? What IS Ninki?
...yeah.