There is a giant difference between repeating challenging content that scales rewards and also has affixes, on top of giving a weekly reward the higher you go, and repeating a boring dungeon in which the mobs do no damage and you get... absolutely nothing out of itSo you're saying that repeating content for currencies in other games is alright but not here? The dungeons here are a little on the bland side and I am not arguing they aren't, what I am saying is other games don't constantly release new content either, they get you to re run old content for a limited currency or reward.
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