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  1. #8
    Player
    AmiableApkallu's Avatar
    Join Date
    Nov 2021
    Posts
    1,196
    Character
    Tatanpa Nononpa
    World
    Zalera
    Main Class
    White Mage Lv 100
    Like:

    An iconic job, especially with the Lv.50 artifact gear. And to echo a previous poster:

    Quote Originally Posted by Sebazy View Post
    WHM has the most cohesive kit and as such, for all it's flaws, it's in the best place of all the healers in my eyes. It doesn't trip over it's own kit and everything just makes sense.
    Dislike:

    The utter lack of diversity in the healing kit / The fact that so many buttons come down to "restores HP."

    What I'd change:

    For today's hot take, I think I'll go with... Something I miss from FFIV and other, earlier Final Fantasy games: The ability to choose between single-targeting and multi-targeting a spell.

    So, let's give WHM a toggle that does exactly that. It could be in the style of SGE's Eukrasia, or it could be a "free" action like placing SCH's fairy. It could affect only the next spell, or it could function more like a stance. For now, these details don't matter much to me. The important quality is that there be a cost when toggling from single-target to multi-target: potency per target goes down, duration of over-time effects goes down, MP cost goes up, cast time goes up, or any combination of those. The cost could scale with the number of targets, if we're worried about dungeons vs. trials/raids.

    Next, make all of WHM's targetable spells single-target by default (so, this excludes Holy), and prune spells that become duplicative of other spells. Also, turn WHM's existing shields and mitigation into spells.* Add other fun spells now that hotbar space is not a concern in the slightest. With a bit of tuning on numbers... voila! A job that's more inline with the white mages of eld.

    * Yeah, yeah, someone's going to complain about "damage neutrality," but I'll leave my rant on that for another day.
    (1)
    Last edited by AmiableApkallu; 08-02-2023 at 07:42 AM. Reason: Clarifications