You understand that this argument makes no sense? It can be wrapped and twisted to absolute silly extremes. Let me show you:
"I have a family, two jobs and a house to manage. That's why I am entitled for all ultimate titles and weapons to be handed to me next morning after their release. Everyone else that wanted them locked behind a challenging fight are just sad no lifers. I want to see them in my mail box tomorrow, thanks SE, luv you <3"
If you have a busy life and responsibilites, just don't participate in long and difficult undertakings that will interfere with your schedule. It is that easy. Good thing that FF14 does not require you to grind anything to enjoy the best parts of the game.
Except that you can get a decent weapon for different jobs, if you were playing the game normally before. Literally 5 item levels lower weapon are available at the Market Board for a fair price. If you are a casual player, the small difference means almost nothing in the type of content you will be playing.The gamer base has aged, many have jobs, families, responsibilities and can’t carelessly and stupidly spend all their free time grinding a weapon that will soon become obsolete. The new system is fine. Those that want to invent themselves an ARR type of grind can do so. I like that I can finally get a decent weapon for different jobs. Don’t care about what others think of what my chars wear, I play for myself, not for strangers.
And I love how all of you wants to drag the conversation down to "ARR type of grind"? As if everyone here wants that. No, just make relic weapon require at least something interesting beside being a fancy tomestone weapon, ffs.
I already mentioned how tying the progression to V&C dungeons, Island Sanctuary, specific type of duties that changes with relic development could've benefit the life cycle of the game.
With that attitude, why do you even bothered with relics so much? Run around with MB or tomestone weapon, nobody will care, really.Don’t care about what others think of what my chars wear, I play for myself, not for strangers.