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  1. #1
    Player
    Krausus's Avatar
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    Mar 2011
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    Ul'dah
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    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    I'm with you Tonkra, I have already seen everything this game has to show me via travel paths, I dont need to see them again, more anima please or just remove anima cost and add a cool down or make it to where you can port freely as long as you are at an ayther crystal/gate.
    (1)

  2. #2
    Player
    Starlord's Avatar
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    Mar 2011
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    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Krausus View Post
    I'm with you Tonkra, I have already seen everything this game has to show me via travel paths, I dont need to see them again, more anima please or just remove anima cost and add a cool down or make it to where you can port freely as long as you are at an ayther crystal/gate.
    No.. just no... Anima is fine the way it is, at least till 2.0 :/.
    (1)

  3. #3
    Player
    Krausus's Avatar
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    Mar 2011
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    Ul'dah
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    Krausus Dracul
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    Famfrit
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    Ninja Lv 90
    Quote Originally Posted by Starlord View Post
    No.. just no... Anima is fine the way it is, at least till 2.0 :/.

    no its not



    see what I did there, my opinion means just as much as yours which is shit in the scheme of things.

    and btw taking things out of context is the lulz
    (1)

  4. #4
    Player
    Starlord's Avatar
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    Mar 2011
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    Character
    Luna Sushima
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    Siren
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    Samurai Lv 91
    Quote Originally Posted by Krausus View Post
    no its not



    see what I did there, my opinion means just as much as yours which is shit in the scheme of things.

    and btw taking things out of context is the lulz
    We dont need to make it free.. thats just as bad as Abolishing it.. in fact its two sides of the same sword. We do need teleport of some sort Yes.. but making it Free for anywhere you go is just going to break the game, just as well if you were to Abolish it without putting in some sort of teleport.
    (1)

  5. #5
    Player
    Krausus's Avatar
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    Mar 2011
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    Ul'dah
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    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Starlord View Post
    We dont need to make it free.. thats just as bad as Abolishing it.. in fact its two sides of the same sword. We do need teleport of some sort Yes.. but making it Free for anywhere you go is just going to break the game, just as well if you were to Abolish it without putting in some sort of teleport.

    and here is where the out of context comes into play, I didn't say make it free, I sad remove the cost but ADD a CD or requirement of being at an aytherite. Or hell even both having to wait almost a day to build up enough anima for a full priced teleport is for the birds
    (0)

  6. #6
    Player
    Starlord's Avatar
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    Mar 2011
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    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Krausus View Post
    and here is where the out of context comes into play, I didn't say make it free, I sad remove the cost but ADD a CD or requirement of being at an aytherite. Or hell even both having to wait almost a day to build up enough anima for a full priced teleport is for the birds
    Depends on how long the cooldown would be, but that would be a middle ground yes, I agree with you on that aspect, and also no teleporting to an aether if you haven't been there already.

    30-45min cooldown between teleports would be alright, or depending on how far you go will determine the cooldown in which you can teleport to another Aether:

    From Ul'dah

    A) Teleport to Camp Black Brush= 3 min cool down
    B) Teleport to Camp Drybone= 5 min cooldown
    C) Teleport to Camp Horizon= 5 min Cooldown
    D) Teleport to Gridania= 8 min

    In Short.. how ever long it would take you on Foot to get to X Camp, that's how long the cooldown timer should be

    I kinda like that Idea that way Anima points arent a factor its the timer, and it would encourage Teleport for gil Economy.
    (0)

  7. #7
    Player
    Krausus's Avatar
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    Mar 2011
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    Ul'dah
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    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Starlord View Post
    Depends on how long the cooldown would be, but that would be a middle ground yes, I agree with you on that aspect, and also no teleporting to an aether if you haven't been there already.

    30-45min cooldown between teleports would be alright, or depending on how far you go will determine the cooldown in which you can teleport to another Aether:

    From Ul'dah

    A) Teleport to Camp Black Brush= 3 min cool down
    B) Teleport to Camp Drybone= 5 min cooldown
    C) Teleport to Camp Horizon= 5 min Cooldown
    D) Teleport to Gridania= 8 min

    In Short.. how ever long it would take you on Foot to get to X Camp, that's how long the cooldown timer should be

    I kinda like that Idea that way Anima points arent a factor its the timer, and it would encourage Teleport for gil Economy.

    hmm the layered CDs sound pretty interesting.
    (0)