People whined there was no DD in Shadowbringers. now there's whining they didn't want it now in EW. smh
People whined there was no DD in Shadowbringers. now there's whining they didn't want it now in EW. smh
Dealing with bad-faith forum posters who tell you to quit or say your concern is in the minority:Be firm but polite, recognize their tactics and don't fall into their traps.
- Do not engage in their bad-faith attacks.
- Warn others of their bad-faith if they have a long history of it.
- Continue the productive conversation and silently report them for personal attacks.




Also, I don't think I've seen a single person in this thread say they didn't want a new deep dungeon to begin with. So where he pulled that from is a mystery to me.
It was way back either when HoH or PotD was added. There were ppl on here claiming SE was wasting resources on Deep Dungeons instead of doing what ever other thing they personally wanted.


The problem is not the deep dungeons itself, it's the fact they didn't fix the way they work while both PotD and HoH are both dead content, because of the way they work. The "only two save" is one of the reason to that. Finding someone eager to do a DD AND have free slot available is a nightmare. and since the stages with interesting content can't be queued it's a pain to just get in. There is also the "if you don't have a premade team of friends, you'll have to commit yourself for a whole afternoon" problem (the deeper I got in EO is 83, and boy it took us nearly 4 hours to get there, I just wanted to quit because it was a pain, but since it was not only my run, I stayed). The content by itself is not the problem. It's the limitation introduced to get into it that are. It's designed without taking in account the players (peer pressure, not having a team of friends, ...). Fix those access problems, and it would still be a content I don't like, but I wouldn't mind doing for the things I actually want.
Last edited by CNitsah; 07-15-2023 at 09:33 PM.
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