Quote Originally Posted by Atelier-Bagur View Post
For the record the first 3 FF games lacked any feasible strategy except for basic attack/haste buff and just hit them really, really hard. Strategies didn't start to get complex till FFIV and it was at its peak with FFV. Most of the other games afterwards had the difficulty be very exploitable, and or easy.

FFVI had press x to win button with Ultima, FFVIII had Limit Break spam, FFIX had auto-regen which made healers even more useless than in FFXIV.

FFXVI is nicely placed under this category of entries and that just leaves us with FFVII, FFX, FFXII, FFXIII that have actual semblance of strategy in the mainline entries.

So I call bullcorn on you saying playing FF1 to FF12 was like playing chess. You have no clue at all what you're talking about if you actually go take a step back and see what you're actually doing in the combat of those games.
I'm not sure I would call "dodge incoming attacks" a strategy. Auto-regen is a strategy. Utilizing buffs and debuffs is a strategy as well, even investing in attack heavy characters and building them up to be one hit killers is a strategy.