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  1. #12
    Player
    Roxus's Avatar
    Join Date
    Apr 2012
    Location
    Shirogane
    Posts
    181
    Character
    Ryuuko Souha
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Eorzean_username View Post
    I think that the effect of this is being overexaggerated, as well as the reason to even do it.

    I'm assuming you're referring to something like getting an AST card, or burst windows, or openers, where you could push in an extra Shinten or a Seigan if you'd build up enough Kenki before your next Iai (and could guarantee the positional hits to do so).

    And sure — but that is, broadly-speaking, fairly niche, and basically irrelevant outside of buff windows (ie, in a hypothetical "cursed comp" with no party support, it would make close-to-zero difference whether you performed Kaiten-budget gymnastics or not).

    Meaning that, broadly-speaking, this factor added relatively-little to the Job experience, especially internally; outside burst windows, you would have a small eternity to build back up that pittance of Kenki before your next mandatory Meikyo, especially given the option to slush-up 5-10 Kenki by creeping your combo past a full Sen stack.
    I'm sorry but I take issue with the way you are discussing this with other people, because from other threads I've seen you have only been throwing assumptions as fact while trying to downplay points. No, it wasn't exaggerated and there are clear reasons to push yourself below 20 at times. I'd have to think a bit more carefully when I'm not getting ready for bed but off the top of my head you have boss jumps, seigan correction, kb/jump cancels.

    Quote Originally Posted by Eorzean_username View Post
    Unless I am severely-misremembering something, the difference between hitting every possible Seigan and not failed to gain you much beyond what random variance could.

    That a very, very small portion of people could make good(?) use of it to try to bank more Kenki going into buffs, and/or squeeze a little more Kenki into buff windows, and/or gain a chunkier boost through a combination of buffstacking and crit variance, was surely satisfying for them — but in terms of what it broadly-added to the Job's Gauge system, I maintain that it was basically a gimmick, and maximising its usage was usually akin to a self-affixed merit-badge rather than any meaningful benefit.

    In fact, the removal of Seigan and the shift to raw Kenki from Third Eye actually made proactive awareness of incoming damage both much more significant, and much more rewarding.
    You are misremembering. If you could theoretically hit every Seigan you would gain roughly 16-18% over what Shinten would have gotten you.

    You don't need to trivialize who utilized the mechanic to further your point. Seigan was never to save more resources for buffs, it was a reward for using Third Eye correctly throughout the course of the fight.

    The Third Eye change is a straight increase comparing it to Seigan, but it essentially amounts to the same thing Kaiten changes did. That and if you weren't very good at using it before, now it is a clear loss.

    I'm also going to address one thing I saw in another thread from you. Shinten was never this bad even during Hagakure days, exactly because Seigan existed and Kaiten was still there when you wanted to use Iaijutsu. Let's not forget Guren was 50 back then as well. If you question credibility you can look me up when I was actually playing if it matters. I never tried maintaining my positions but I was one of the first to invent SS tiers and have always tried to optimize for every fight.
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    Last edited by Roxus; 07-08-2023 at 06:41 PM.