Too many MMO players lack crucial social skills and when confronted with that fact they would rather project their failures onto other people.
Not to say that casual content is a shining example of communication, because it isn't by nature of how this battle system works. But you can see how people fall apart when there isn't a crutch of forced interaction like there is in places like Eureka. And worst of all because they blame it on everyone else they never attempt to learn social skills.



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