Quote Originally Posted by R041 View Post
Nah, those side-quests with substance that you're talking about are a dime a dozen. It ain't like that. Almost all of them are Gil Bug, 20 Crafting Mats of garbage. Are you playing this game? No? Then don't act like you know what you're talking about. https://www.powerpyx.com/final-fanta...-quests-guide/

Reward: 5 XP, 1 Meteorite, 1 Gil Bug
Reward: 5 XP, 500 Gil, 10 Wyrrite
Reward: 18 XP, 10 Valley Madder, 20 Sharp Fang, 30 Bloody Hide
Reward: 20 XP, 100 AP, 1 Gil Bug
Reward: 18 XP, 10 Sharp Fang, 5 Bloody Hide
Reward: 20 XP, 100 AP, 10 Magicked Ash, 1 Meteorite
Reward: 18 XP, 1000 Gil, 10 Wyrrite, 10 Magicked Ash
Reward: 20 XP, 1000 Gil, 10 Wyrrite, 1 Meteorite
Reward: 20 XP, 20 Wyrrite, 10 Sharp Fang
Reward: 20 XP, 30 Wyrrite, 30 Sharp Fang, 1 Meteorite
Reward: 15 XP, 1 Gil Bug
Reward: 15 XP, 10 Sharp Fang, 1 Black Blood
Reward: 20 XP, 10 Wyrrite, 5 Steelsilk
Reward: 18 XP, 1000 Gil, 20 Steelsik, 20 Bloody Hide
Reward: 20 XP, 1100 Gil, 1 Meteorite
Reward: 18 XP, 1000 Gil, 25 Magicked Ash
Reward: 20 XP, 150 AP, 30 Magicked Ash
Reward: 18 XP, 20 Magicked Ash
I agree with the sidequest issue. 16 does have the equivalent of 14's "Blue" sidequests in that they are quests with meaningful rewards, but the large majority are normal sidequests that give essentially nothing like 14's normal sidequests. 16 I guess does do a little better with them at least giving rep which works towards rewards, but they still are not worth it.


and I never need to craft because I always somehow have the best gear after finishing story.
This is just not true though. The best gear and weapon come from doing specific "Blue" sidequests and gathering correct materials. If you do nothing but MSQ, you will not have the best possible gear in the end.