Quote Originally Posted by Dzian View Post
Originally healers were given dps spells for one reason and one reason alone. And that reason was for solo play and the msq.

They were never intended to contribute dps in parties.
I don't believe this was ever the case honestly. Back in ARR, even when enemies actually hit worth a damn, it was still advantageous for Healers to DPS in most group content, It was almost grieving not to really. Add to that, some skills had secondary CC utility, such as Stone 1 granting a Heavy, Holy's stun, Shadowflare's Slow, etc. It's really hard to say this argument was ever true, regardless of the Devs intentions because they were just much more useful in group content then they ever were solo. Not like the Devs haven't been called out numerous times for inaccuracies in regards to game design. Then there's also the fact they added Aero 3 in HW, and the argument really loses any credibility it could've had really.