Quote Originally Posted by Shurrikhan View Post
We give: "Endwalker Samurai has a bloated number of actions. Examples: Shoha II not being simply an upgrade or conditional effect of Shoha, Ogi Namikiri being separate from Ikishoten. Additionally, the removal of varied Kenki costs (and the lesser frequency of burst Kenki generation) has made SAM's gauge expenditure feel increasingly like Shinten-spam."

We get: *Kaiten removed. All gauge use outside of movement skills is now effectively Shinten-spam.*

...: "But hey, the community said there was action bloat! And you all mentioned Shinten spam!"
Best part is that because Shinten is 25 kenki and Kaiten was 20, it made it so now you would leave burst with 10 kenki, so you want to use that last kenki for gap closer to get extra 100p under pot. So not only there is exact same amount of actions you use in burst, but you also use same amount of buttons, and on top of that, you use gap closer for its damage (which imo is much worse design that using X before every Y). Burst barely changed, and you get very, very slightly less actions in filler, which is really not the problematic part. All it did was to make freestyle SAM even more viable.