I went ahead and summarized how each tank would look under this system btw, just breaking it down to their main gameplay elements. What do you think?
PLD:
Royal Authority II - 320 Potency single target GCD
Goring Blade III - 80 Potency single target GCD + 80 Potency DoT for 30 seconds.
Holy Spirit - 200 Potency single target ranged GCD
Holy Circle - 150 Potency AoE GCD
Holy Grace - 300 Potency GCD barrier on a 20 second cooldown (3 charges). Grants 1 stack of Retribution (max 3)
Confiteor - 1280 Potency AoE GCD (50% less to secondary enemies). Requires 3 stacks of Retribution
Intervene - OGCD Gap Closer (No Damage) on a 30 second cooldown (2 charges). Inflicts Bind for 4 seconds.
WAR:
Fell Cleave II - 305 Potency single target GCD
Storm's Eye III - 75 Potency single target GCD + 75 Potency DoT for 30 seconds.
Tomahawk II - 230 Potency single target ranged GCD
Chaotic Cyclone - 190 Potency AoE GCD
Berserk - Increases critical hit chance for all party members in range by 10% for 15 seconds. OGCD 120 second cooldown.
Infuriate - OGCD Grants 3 Spirit of the Beast stacks on a 60 second cooldown.
Upheavel - 110 Potency single target OGCD. Consumes 1 Spirit of the Beast
NOTE: Thrill of Battle, Bloodwhetting, Nascent Flash, and Shake it Off now cost 1 Spirit of the Beast in addition to their cooldowns. Shake it Off no longer increases the barrier by dispelling these effects though.
Inner Release - OGCD Grants 3 Spirit of the Beast, but disables all self-healing for 30 seconds. 180 second cooldown.
Onslaught - OGCD Gap Closer (No Damage) on a 30 second cooldown (2 charges).
DRK:
Bloodspiller II - 260 Potency single target GCD
Souleater III - 60 Potency single target GCD + 60 Potency DoT for 30 seconds.
Unmend II - 180 Pontency single target ranged GCD
Quietus - 140 Potency AoE GCD
Blood Weapon - OGCD Increases damage dealt by yourself or a target party member by 6% for 15 seconds. Grants 1 stack of Living Shadow. 30 second cooldown (2 charges)
Delirium - OGCD Increases damage dealt by all party members in range by 6% for 15 seconds. 120 second cooldown.
Dark Mind - Increases your own Damage dealt by 5%, reduces your action recast by 5%, and decreases damage taken by magic attacks by 5%. Costs 3 stacks of Living Shadow.
Darkside - Randomly enables either Flood of Shadow or The Blackest Night. OGCD 60 second cooldown
Flood of Shadow - 260 Potency AoE OGCD. Only usable after Darkside.
The Blackest Night - OGCD Grants a barrier around yourself worth 25% of your max HP (No longer grants Dark Arts when the barrier breaks). Only usable after Darkside.
Plunge - OGCD Gap Closer (No Damage) on a 30 second cooldown (2 charges).
GNB:
Burst Strike II - 340 Potency single target GCD
Bow Shock III- 80 Potency single target GCD + 80 Potency DoT for 30 seconds.
Fated Circle - 180 Potency AoE GCD
Gnashing Fang - 620 Potency AoE GCD (50% less to secondary enemies) on a 40 second cooldown (2 charges)
Lightning Shock II - 340 Potency single target ranged GCD. Costs 1 Cartridge
NOTE: Heart of Stone and Heart of Light effects are the same,but are now GCD actions that generate 1 Cartridge
Blasting Zone - 340 Potency AoE GCD (40% less to secondary enemies) and reduces damage taken by all nearby party members by 10%. 120 second cooldown.
Rough Divide - OGCD Gap Closer (No Damage) on a 30 second cooldown (2 charges).