
Originally Posted by
ForsakenRoe
I think their point is this:
There are some bad WHM players because WHM is THE FF healer and they want to RP as a magical girl
There are some bad SCH players because they only signed up for the cute fairy
There are some bad AST players because the VFX are pretty and they're only on the role for the cool star VFX
There are some bad SGE players because they picked the job up, it started at 70, they completely ignored everything stated in the solo instance, and now they just don't have Kardia on their bars
TLDR players can be bad on any class, for any reason, and the circumstances of what level a job starts at or how many extra hurdles have to be jumped through to unlock it has little to no effect on it's average player skill level. DRK started at 30 and required the same 20 level grind as AST to get back to 'parity with the story'. I've heard stories that some people tried to play it as a DPS on launch, (ie, flat out refusal to use Grit to get aggro) because 'it was dps in 11'. People couldn't manage Darkside if their in-game life depended on it, which is why it's gone from 'drains MP' to 'pauses MP regen' to 'sod it, it's a flat 10% damage buff you have to TRY to lose' (seriously, in order to drop Darkside due to MP mismanagement now you have to use, and fail to pop like 3 TBNs in a row) We've all heard about how squishy they are/were, because people didn't want to use TBN, after it got spread that 'its a dps loss', which, yeh it was in certain circumstances, but if you can't say why it was a DPS loss without going to google for the answer, you're probably not going to be running into the situation that causes it to be a DPS loss, so start pressing it you're 8 mobs deep into a pull in Castrum Abania and you are about to die