Quote Originally Posted by Renathras View Post
I think the better question is "Do you really want/trust the devs to rework SCH?"


As I've said since ShB and still believe - SCH is the most powerful healer Job (though AST gives it a run for its money), it's just several kinds of clunky and has anti-synergies.
1) Do SOMETHING else with dissipation anti synergy some more words I accidentally deleted because I held delete down too long on mobile
That's stupid hyperbole, and even you know it. Healer is the role, so having more healing buttons than damage buttons makes sense….. Protraction is a modifier, and Swiftcast is a modifier.
As I said earlier, absolutely not. They first would need to drop basically their entire current encounter paradigm to even begin to make space for healers with different niches. I don’t think there’s anything inherently wrong with some fights being significantly harder on some healers as long as it’s not every fight. If there’s a boss with constant tank autos, sage should shine with the supposed heal through damage identity. If there’s a boss with frequent heavy raid damage, white mage should be a good fit with strong heals. If there’s a boss with several high damage phases and a fair bit of downtime, scholar and its mitigation toolkit would work well. They could put ast sects back and have them work in combat for a flexible healer.

Anti synergies are engaging-interesting design. And I do that more often than burning for 300 potency of free* damage.

Shall we compare with the tank role? Provoke/shirk/Rampart/reprisal/25s/60s/90s/120s “tomahawk”/1/2/3/1m burst activator/“fell cleave”/aoe 1/aoe2/aoe “fell cleave”/gap closer/30s ogcd/some more buttons. It’s definitely inclined in the damage direction.

Protraction does heal for 10% upon use as well as being a modifier.