SCH feels like it has both an identity crisis and an inferiority complex:
- Ruin/Ruin II/Bio/Bio II/Resurrection are reused ACN/SMN abilities
- Energy Drain's damage and HP restoration are negligible and it's a reused ACN/SMN ability
- Until it changes again, Biolysis is weaker than Eukrasian Dosis III at the expense of coming out sooner
- Physick reuses Cure I's audio and is a reused ACN/SMN ability
- Adloquium costs 100 more MP than Eukrasian Diagnosis and has a cast time (longer than Eukrasia's recast time and no shorter than both combined)
- Succor is the same as above, with the base heal being twice as strong
- Emergency Tactics requires a GCD heal unlike Pepsis
- Embrace requires the fairy to be summoned (Kardia doesn't cost MP or have a cast time), is interrupted by fairy abilities and Dissipation (only GCD heals interrupt Kardia), is more delayed than Kardia's heals, has a 0.5s longer recast time for only 10 more potency, and is only buffed by Seraph (Soteria has a 30s lower cooldown and stronger-potency heal if Seraphic Veil's barrier isn't consumed)
- Fey Illumination only buffs healers and only GCD heals (and not fairy heals), and reduces magic damage by 5% (Kerachole reduces all damage by 10% at 1/4 the CD and Holos does the same)
- Whispering Dawn has 60 more total potency than Physis I but requires its two additional ticks to achieve that and is more delayed because it's a fairy ability, while Physis II has more total potency, twice the range, and has an improved Fey Illumination tacked on
- Aetherpact is the only ability that uses the fairy gauge, it's not even twice as potent as Embrace (while still getting interrupted by other fairy abilities), and it requires an extra input to switch targets
- Seraphic Illumination and Angel's Whisper are only cosmetically different from the regular versions
- Consolation doesn't have an MP cost or cast time, but is weaker than Succor and the second charge has reduced effectiveness if the barriers from the first aren't consumed
Not bashing SCH fans, and if it still does fine in Savage that's great too. I remember how memed-on Expedient was after the job action trailer, yet it's probably the most satisfying action the job has, even after the nerfed speed duration.




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