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  1. #21
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Mithron View Post
    DRK is traditionally a solid tank: FF3 and FF4. It wasn't until later FFs they tried to relabel it as a DPS. In original FF3 and NA FF4, they didn't even have HP draining abilities but it still makes sense as a tank who is meant to receive most of the heals.

    PLD has always embodied the high defense and healing/utility tank. FF1, FF3, FF4, FF5, FF9.
    WAR has usually been high DPS low defense frontline. Berserker in FF5 comes the closest to it.
    GNB is more of a modern invention with Squall, who's very well rounded and high damage/VIT. So makes sense GNB would be behind WAR and above DRK/PLD.
    This is exactly my point, your ideas of what the jobs should be differ from someone else’s. Ask anyone what a DRK is, do you think they’re going to tell you it’s a tank that uses white magic basically just an upgrade to the knight class? Because that’s what it was in the original ff3? No, they’re going to tell you it’s a dps that wears heavy armour and sacrifices health to deal damage, possibly having some black magic like drain spells mixed in.

    WAR in ff1 and ff3 was just a fighter that could use most melee weapons, in fact if you’re talking in that most literal sense, WAR should be weaker than PLD AND DRK since knight (knight and paladin being one and the same in the ff series) and DRK in ff1 and 3 were simply direct upgrades to the WAR.

    FF3 and 4 remakes remedied this by giving jobs more iconic moves, the warrior and knight were differentiated by WAR having advance, allowing it to do full damage from the backline while only taking normal damage, or do extra damage from the frontline for extra damage taken. Meanwhile knight got the defend command to decrease damage taken further. But if you’re going to take a revisionist view of this version of WAR and PLD you can’t also ignore that they made DRK into it’s more iconic form there too.
    (2)
    Quote Originally Posted by Gilthas View Post
    The anonymity of the internet is what leads people to become jerks online.

    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

    Quote Originally Posted by Mcshiggs View Post
    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.

  2. #22
    Player Mithron's Avatar
    Join Date
    Dec 2016
    Location
    Ul'dah
    Posts
    699
    Character
    Mithron Scarlet
    World
    Gilgamesh
    Main Class
    Paladin Lv 100
    As someone who played XI, I was unhappy with 14's DRK at first and how they made it into a tank even though I loved tanking in 14, but when I gave it a fair shot I found I loved it more as a tank and really enjoyed it. In the end, it doesn't matter what our perception is, the devs have intended 14 DRK to be a tank and it will always be that way, so they gave RPR for the "DPS DRK" fans which was really cool.

    The most iconic DRK we have in FF is Cecil and no matter how you cut it, he is the designated tank of the party the entire game, especially as a DRK. And I do miss Delirium lowering INT and Rage of Halone lowering STR.
    (0)

  3. #23
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    Given how similar these jobs actually play...

    GNB = DRK = WAR = PLD.

    The weapon is just glam at this point. Pick what you want to wield and hack and slash with similar rotations/mitigation.
    (3)

  4. #24
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,910
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by dspguy View Post
    Given how similar these jobs actually play...

    GNB = DRK = WAR = PLD.

    The weapon is just glam at this point. Pick what you want to wield and hack and slash with similar rotations/mitigation.
    yeah but I don't think most people want that.
    I do think damage differences shouldn't be that much we're talking about 1-2% at max here.

    Personally I want meaningful differences Such Jobs as Tanks/healers should express this in their healing/defensive/utility kits, I rather have a Tank feel different but less "viable" then other tanks then be a reskin that practically plays the same.

    Realistically 7.0 is either going to double down on EW design or it's going to shift away from it, all I can hope is for the game to be more experimental with how they balance jobs instead of safe and uninteresting.
    (0)

  5. #25
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Mithron View Post
    As someone who played XI, I was unhappy with 14's DRK at first and how they made it into a tank even though I loved tanking in 14, but when I gave it a fair shot I found I loved it more as a tank and really enjoyed it. In the end, it doesn't matter what our perception is, the devs have intended 14 DRK to be a tank and it will always be that way, so they gave RPR for the "DPS DRK" fans which was really cool.

    The most iconic DRK we have in FF is Cecil and no matter how you cut it, he is the designated tank of the party the entire game, especially as a DRK. And I do miss Delirium lowering INT and Rage of Halone lowering STR.
    If we’re talking FFXI, once again, WAR was a basic job that was the middle ground having both berserk and defender to give up defence for attack and vice versa. DRK and PLD were then advanced jobs that leaned into one aspect of the WAR, DRK being an attacker that gave up mostly on defence, PLD being a defender that gave up mostly on attack.

    DRK doesn’t have to be a dps to live up to that class fantasy. Even in ffxiv we can see that same pattern, DRK’s rotation is practically just WARs rotation but with extra attack buttons but less utility. A WAR that has given up on defence for more attack.

    And Cecil isn’t really a good benchmark for anything because by that logic PLD should be stronger than DRK as it was his direct class upgrade and was better than it in every way even in the remake.
    (2)
    Last edited by Cabalabob; 05-31-2023 at 05:07 AM.
    Quote Originally Posted by Gilthas View Post
    The anonymity of the internet is what leads people to become jerks online.

    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

    Quote Originally Posted by Mcshiggs View Post
    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.

  6. #26
    Player
    Arohk's Avatar
    Join Date
    Jul 2019
    Posts
    1,332
    Character
    Lucretia Ryusagi
    World
    Twintania
    Main Class
    Gunbreaker Lv 100
    GNB should do the most dps, because it uses a Gun.
    (1)

  7. #27
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Rithy255 View Post
    yeah but I don't think most people want that.
    I do think damage differences shouldn't be that much we're talking about 1-2% at max here.

    Personally I want meaningful differences Such Jobs as Tanks/healers should express this in their healing/defensive/utility kits, I rather have a Tank feel different but less "viable" then other tanks then be a reskin that practically plays the same.

    Realistically 7.0 is either going to double down on EW design or it's going to shift away from it, all I can hope is for the game to be more experimental with how they balance jobs instead of safe and uninteresting.
    I'm not saying it should be like that. I'm saying that's how it is. Given that the toolsets are so similar, they might as well just remove the 4 jobs, replace it with just a single "tank role job" and let you pick your weapon.
    (0)

  8. #28
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,380
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Arohk View Post
    GNB should do the most dps, because it uses a Gun.
    Yeah but only once, since they broke the gun
    (5)

  9. #29
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Mithron View Post
    And utility should be PLD > DRK > GNB > WAR as a result to fulfill proper class fantasy.

    Change my mind.
    War should be botom 2. It already has so much else going.
    (3)

  10. #30
    Player Mithron's Avatar
    Join Date
    Dec 2016
    Location
    Ul'dah
    Posts
    699
    Character
    Mithron Scarlet
    World
    Gilgamesh
    Main Class
    Paladin Lv 100
    Quote Originally Posted by GoatOfWar View Post
    War should be botom 2. It already has so much else going.
    Then remove it and make it #1 and give its else to PLD and DRK instead.
    (1)

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