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  1. #9
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Saying "Make things better" doesn't really accomplish much.

    Bring in examples from other MMOs where you feel things are working well and why you feel that. Remember that role design and encounter design go together. You can have a great role design that feels bad when encounter design doesn't take advantage of role strengths (or overemphasizes on areas where the role is weak).

    Another thing that I think would help is working away from the belief that most players have that the role comp must be 2/2/4. As long as we pre-form our party, we can use what comp we want. No need for a tank swap? Have someone switch from tank to DPS or healer to fill in what's needed more. Have a superstar healer than can handle everything? Bring in an extra DPS.

    I've said this before but I think it's worth repeating: SE needs to stop designing encounters around the idea that healers are fragile and a healer death is an automatic wipe. Healers are just as capable of performing their role without dying as any other role. Don't be afraid to push healers.

    Healers should need to focus on healing with DPS an afterthought instead of the other way around.

    Quote Originally Posted by Zanarkand-Ronso View Post
    Im not sure how I feel about Summoners and/or Redmage losing their REZ ability, as it is a good backup if the healer dies.....but with tanks being able to take over healing, and these 2 DPSs being able to rez....it does take away use of a Healer. Which is a Feels bad Man.
    There's another healer use that seems to get ignored in encounter design.

    Esuna.

    Bards might have Warden's Paean but that's only good for a single party member once every 45 seconds. Tanks might be able to use their invuln to avoid a debuff that can be removed.

    Right now, it feels like the only use for Esuna is when someone screws up a mechanic and you're trying to help them recover. Make use of it have a specific purpose in an encounter. I'm not trying to suggest Dispel-bot levels of use that WoW sometimes had (anyone else get stuck as the dispel-bot on Heroic Spine of Deathwing back in Cata?) but give it a specific vital use in more encounters.
    (6)
    Last edited by Jojoya; 05-19-2023 at 02:52 PM.