Quote Originally Posted by GaiusDrakon View Post
Bruh you didn't even clear any tier what are you doing talking about Ultimates
It doesn’t take one to do Ultimate or Savage to see things for what they are fundamentally if they’ve played the game long enough. I recently saw the TOP Clear and I can see why every Healer is mad. Yoshida said to Go do Ultimate? We did exactly that and then some. The moment TOP was completed without a Healer was when Healers were considered unnecessary.

Who needs Healers when you have everyone have self-sustain equivalent to the potency you’re pumping out in damage? Or for Tanks, having the self-sustain to survive to the next Tankbuster without any outside sources(PLD, WAR). It becomes a problem at high-end due to the fact that the skill requirement is raised from a mediocre bar to a high level to clear a check Week 1.

At the highest level(Ultimate) jobs should be considered at their peak performance due to the constraints required by the fight - especially on patch as they said. This means Pots, Food, the works.

Yoshida needs to rethink Healer design in general with the Battle Team; otherwise, Healers will die out or it’ll be “when they feel like it”.