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  1. #11
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,032
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Zairava View Post
    We shouldn't be able to solo bosses in dungeons imo (even if it is a feel-good).
    You could solo dungeon bosses on all tanks long before Endwalker.

    In HW you had Bloodbath for all tanks, DA+Abyssal Drain (the non garbage version), Clemency and in tank stance Warrior had Equilibrium's healing and Inner Beast (which gave you 20% DR for 6 seconds and healed for 100% of the damage dealt).

    In Stormblood it stayed pretty much the same but in 4.2 Warrior could now spam Inner Beast during IR to basically heal itself to full and Dark Knight's Sole Survivor was changed to provide healing even if the target didn't die.

    Shadowbringers is where Dark Knight got the short end of the stick with Abyssal Drain being turned into a joke and Sole Survivor being removed completely, while Warrior got access to Nascent Flash which healed even more than it does now provided you knew how to do damage.

    Which is why I honestly couldn't care less about tanks being able to solo dungeon bosses, it just takes a bit less effort now than in previous expansions, it's absolute faceroll content anyway.


    What does need looking at imo is the overtuned party support.
    Because while Warrior's selfhealing isn't all that impressive in content where it actually matters, the ability to provide that healing to your healers and dps, who already take no consistent damage, has a much bigger impact and unlike Paladin, Gunbreaker or Dark Knight you can provide that at barely any cost to yourself.
    (6)
    Last edited by Absurdity; 05-18-2023 at 04:41 AM.